M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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TaleWorlds.Engine.GameEntity Member List

This is the complete list of members for TaleWorlds.Engine.GameEntity, including all inherited members.

ActivateRagdoll()TaleWorlds.Engine.GameEntity
AddAllMeshesOfGameEntity(GameEntity gameEntity)TaleWorlds.Engine.GameEntity
AddBodyFlags(BodyFlags bodyFlags, bool applyToChildren=true)TaleWorlds.Engine.GameEntity
AddChild(GameEntity gameEntity, bool autoLocalizeFrame=false)TaleWorlds.Engine.GameEntity
AddComponent(GameEntityComponent component)TaleWorlds.Engine.GameEntity
AddEditDataUserToAllMeshes(bool entityComponents, bool skeletonComponents)TaleWorlds.Engine.GameEntity
AddLight(Light light)TaleWorlds.Engine.GameEntity
AddMesh(Mesh mesh, bool recomputeBoundingBox=true)TaleWorlds.Engine.GameEntity
AddMeshToBone(sbyte boneIndex, Mesh mesh)TaleWorlds.Engine.GameEntity
AddMultiMesh(MetaMesh metaMesh, bool updateVisMask=true)TaleWorlds.Engine.GameEntity
AddMultiMeshToSkeleton(MetaMesh metaMesh)TaleWorlds.Engine.GameEntity
AddMultiMeshToSkeletonBone(MetaMesh metaMesh, sbyte boneIndex)TaleWorlds.Engine.GameEntity
AddParticleSystemComponent(string particleid)TaleWorlds.Engine.GameEntity
AddTag(string tag)TaleWorlds.Engine.GameEntity
AttachNavigationMeshFaces(int faceGroupId, bool isConnected, bool isBlocker=false, bool autoLocalize=false, bool finalizeBlockerConvexHullComputation=false, bool updateEntityFrame=true)TaleWorlds.Engine.GameEntity
BodyFlagTaleWorlds.Engine.GameEntity
BreakPrefab()TaleWorlds.Engine.GameEntity
BurstEntityParticle(bool doChildren)TaleWorlds.Engine.GameEntity
CallScriptCallbacks(bool registerScriptComponents)TaleWorlds.Engine.GameEntity
CenterOfMassTaleWorlds.Engine.GameEntity
ChangeMetaMeshOrRemoveItIfNotExists(MetaMesh entityMetaMesh, MetaMesh newMetaMesh)TaleWorlds.Engine.GameEntity
CheckIsPrefabLinkRootPrefab(int depth)TaleWorlds.Engine.GameEntity
CheckPointWithOrientedBoundingBox(Vec3 point)TaleWorlds.Engine.GameEntity
CheckResources(bool addToQueue, bool checkFaceResources)TaleWorlds.Engine.GameEntity
ChildCountTaleWorlds.Engine.GameEntity
ClearComponents()TaleWorlds.Engine.GameEntity
ClearEntityComponents(bool resetAll, bool removeScripts, bool deleteChildEntities)TaleWorlds.Engine.GameEntity
ClearOnlyOwnComponents()TaleWorlds.Engine.GameEntity
ClothSimulatorComponentCountTaleWorlds.Engine.GameEntity
ComponentType enum nameTaleWorlds.Engine.GameEntity
ComputeBoundingBoxFromLongestHalfDimension(float longestHalfDimensionCoefficient)TaleWorlds.Engine.GameEntity
ComputeBoundingBoxIncludeChildren()TaleWorlds.Engine.GameEntity
ComputeGlobalPhysicsBoundingBoxMinMax()TaleWorlds.Engine.GameEntity
ComputePreciseGlobalFrameForFixedTickSlow()TaleWorlds.Engine.GameEntity
ComputeTrajectoryVolume(float missileSpeed, float verticalAngleMaxInDegrees, float verticalAngleMinInDegrees, float horizontalAngleRangeInDegrees, float airFrictionConstant)TaleWorlds.Engine.GameEntity
CookTrianglePhysxMesh(UIntPtr cookingInstancePointer, UIntPtr shapePointer, UIntPtr quadPinnedPointer, int physicsMaterial, int numberOfVertices, UIntPtr indicesPinnedPointer, int numberOfIndices)TaleWorlds.Engine.GameEntitystatic
CopyComponentsToSkeleton()TaleWorlds.Engine.GameEntity
CopyFrom(Scene scene, GameEntity entity, bool createPhysics=true, bool callScriptCallbacks=true)TaleWorlds.Engine.GameEntitystatic
CopyFrom(Scene scene, WeakGameEntity entity, bool createPhysics=true, bool callScriptCallbacks=true)TaleWorlds.Engine.GameEntitystatic
CopyFromPrefab(GameEntity prefab)TaleWorlds.Engine.GameEntitystatic
CopyFromPrefab(WeakGameEntity prefab)TaleWorlds.Engine.GameEntitystatic
CopyScriptComponentFromAnotherEntity(GameEntity otherEntity, string scriptName)TaleWorlds.Engine.GameEntity
CreateAndAddScriptComponent(string name, bool callScriptCallbacks)TaleWorlds.Engine.GameEntity
CreateEmpty(Scene scene, bool isModifiableFromEditor=true, bool createPhysics=true, bool callScriptCallbacks=true)TaleWorlds.Engine.GameEntitystatic
CreateEmptyDynamic(Scene scene, bool isModifiableFromEditor=true)TaleWorlds.Engine.GameEntitystatic
CreateEmptyPhysxShape(bool isVariable, int physxMaterialIndex)TaleWorlds.Engine.GameEntity
CreateEmptyWithoutScene()TaleWorlds.Engine.GameEntitystatic
CreateFromWeakEntity(WeakGameEntity weakEntity)TaleWorlds.Engine.GameEntitystatic
CreatePhysxCookingInstance()TaleWorlds.Engine.GameEntitystatic
DeleteEmptyShape(UIntPtr shape1, UIntPtr shape2)TaleWorlds.Engine.GameEntity
DeletePhysxCookingInstance(UIntPtr pointer)TaleWorlds.Engine.GameEntitystatic
DeselectEntityOnEditor()TaleWorlds.Engine.GameEntity
DetachAllAttachedNavigationMeshFaces()TaleWorlds.Engine.GameEntity
EntityFlagsTaleWorlds.Engine.GameEntity
EntityVisibilityFlagsTaleWorlds.Engine.GameEntity
Equals(object obj)TaleWorlds.Engine.GameEntity
GetAllMeshesWithTag(string tag)TaleWorlds.Engine.GameEntity
GetAttachedNavmeshFaceCount()TaleWorlds.Engine.GameEntity
GetAttachedNavmeshFaceRecords(PathFaceRecord[] faceRecords)TaleWorlds.Engine.GameEntity
GetBodyVisualWorldTransform()TaleWorlds.Engine.GameEntity
GetBodyWorldTransform()TaleWorlds.Engine.GameEntity
GetBoneCount()TaleWorlds.Engine.GameEntity
GetBoneEntitialFrameWithIndex(sbyte boneIndex)TaleWorlds.Engine.GameEntity
GetBoneEntitialFrameWithName(string boneName)TaleWorlds.Engine.GameEntity
GetBoundingBoxLongestHalfDimension()TaleWorlds.Engine.GameEntity
GetBoundingBoxMax()TaleWorlds.Engine.GameEntity
GetBoundingBoxMin()TaleWorlds.Engine.GameEntity
GetBoundingBoxRadius()TaleWorlds.Engine.GameEntity
GetCameraParamsFromCameraScript(Camera cam, ref Vec3 dofParams)TaleWorlds.Engine.GameEntity
GetChild(int index)TaleWorlds.Engine.GameEntity
GetChildren()TaleWorlds.Engine.GameEntity
GetChildrenRecursive(ref List< GameEntity > children)TaleWorlds.Engine.GameEntity
GetChildrenWithTagRecursive(List< GameEntity > children, string tag)TaleWorlds.Engine.GameEntity
GetClothSimulator(int clothSimulatorIndex)TaleWorlds.Engine.GameEntity
GetComponentAtIndex(int index, ComponentType componentType)TaleWorlds.Engine.GameEntity
GetComponentCount(ComponentType componentType)TaleWorlds.Engine.GameEntity
GetEditModeLevelVisibility()TaleWorlds.Engine.GameEntity
GetEntityAndChildren()TaleWorlds.Engine.GameEntity
GetFactorColor()TaleWorlds.Engine.GameEntity
GetFirstChildEntityWithTag(string tag)TaleWorlds.Engine.GameEntity
GetFirstChildEntityWithTagRecursive(string tag)TaleWorlds.Engine.GameEntity
GetFirstMesh()TaleWorlds.Engine.GameEntity
GetFirstScriptOfType< T >()TaleWorlds.Engine.GameEntity
GetFirstScriptOfTypeInFamily< T >()TaleWorlds.Engine.GameEntity
GetFirstScriptOfTypeRecursive< T >()TaleWorlds.Engine.GameEntity
GetFrame()TaleWorlds.Engine.GameEntity
GetGlobalBoundingBox()TaleWorlds.Engine.GameEntity
GetGlobalFrame()TaleWorlds.Engine.GameEntity
GetGlobalFrameImpreciseForFixedTick()TaleWorlds.Engine.GameEntity
GetGlobalScale()TaleWorlds.Engine.GameEntity
GetGlobalWindStrengthVectorOfScene()TaleWorlds.Engine.GameEntity
GetGlobalWindVelocityOfScene()TaleWorlds.Engine.GameEntity
GetGuid()TaleWorlds.Engine.GameEntity
GetHasFrameChanged()TaleWorlds.Engine.GameEntity
GetHashCode()TaleWorlds.Engine.GameEntity
GetLastFinalRenderCameraPositionOfScene()TaleWorlds.Engine.GameEntity
GetLight()TaleWorlds.Engine.GameEntity
GetLocalBoundingBox()TaleWorlds.Engine.GameEntity
GetLocalFrame(out MatrixFrame frame)TaleWorlds.Engine.GameEntity
GetLocalFrame()TaleWorlds.Engine.GameEntity
GetLocalScale()TaleWorlds.Engine.GameEntity
GetLodLevelForDistanceSq(float distSq)TaleWorlds.Engine.GameEntity
GetMeshBendedFrame(MatrixFrame worldSpacePosition, ref MatrixFrame output)TaleWorlds.Engine.GameEntity
GetMetaMesh(int metaMeshIndex)TaleWorlds.Engine.GameEntity
GetMobility()TaleWorlds.Engine.GameEntity
GetNativeScriptComponentVariable(string className, string fieldName, ref ScriptComponentFieldHolder data, RglScriptFieldType variableType)TaleWorlds.Engine.GameEntity
GetOldPrefabName()TaleWorlds.Engine.GameEntity
GetPhysicsMaterial()TaleWorlds.Engine.GameEntity
GetPrefabName()TaleWorlds.Engine.GameEntity
GetPreviousGlobalFrame()TaleWorlds.Engine.GameEntity
GetQuickBoneEntitialFrame(sbyte index, out MatrixFrame frame)TaleWorlds.Engine.GameEntity
GetScenePointer()TaleWorlds.Engine.GameEntity
GetScriptComponents()TaleWorlds.Engine.GameEntity
GetScriptComponents< T >()TaleWorlds.Engine.GameEntity
GetScriptCountOfTypeRecursive< T >()TaleWorlds.Engine.GameEntity
GetUpgradeLevelMask()TaleWorlds.Engine.GameEntity
GetUpgradeLevelMaskCumulative()TaleWorlds.Engine.GameEntity
GetUpgradeLevelOfEntity()TaleWorlds.Engine.GameEntity
GetVisibilityExcludeParents()TaleWorlds.Engine.GameEntity
GetVisibilityLevelMaskIncludingParents()TaleWorlds.Engine.GameEntity
GetWaterLevelAtPosition(Vec2 position, bool useWaterRenderer, bool checkWaterBodyEntities)TaleWorlds.Engine.GameEntity
GlobalBoxMaxTaleWorlds.Engine.GameEntity
GlobalBoxMinTaleWorlds.Engine.GameEntity
GlobalPositionTaleWorlds.Engine.GameEntity
HasComplexAnimTree()TaleWorlds.Engine.GameEntity
HasComponent(GameEntityComponent component)TaleWorlds.Engine.GameEntity
HasScene()TaleWorlds.Engine.GameEntity
HasScriptComponent(string scName)TaleWorlds.Engine.GameEntity
HasScriptOfType(Type t)TaleWorlds.Engine.GameEntity
HasScriptOfType< T >()TaleWorlds.Engine.GameEntity
HasTag(string tag)TaleWorlds.Engine.GameEntity
Instantiate(Scene scene, string prefabName, bool callScriptCallbacks, bool createPhysics=true, string scriptInclusingTag="")TaleWorlds.Engine.GameEntitystatic
Instantiate(Scene scene, string prefabName, MatrixFrame frame, bool callScriptCallbacks=true, string scriptInclusingTag="")TaleWorlds.Engine.GameEntitystatic
IsGhostObject()TaleWorlds.Engine.GameEntity
IsGuidValid()TaleWorlds.Engine.GameEntity
IsInEditorScene()TaleWorlds.Engine.GameEntity
IsSelectedOnEditor()TaleWorlds.Engine.GameEntity
IsSkeletonAnimationPaused()TaleWorlds.Engine.GameEntity
IsVisibleIncludeParents()TaleWorlds.Engine.GameEntity
MassTaleWorlds.Engine.GameEntity
Mobility enum nameTaleWorlds.Engine.GameEntity
MultiMeshComponentCountTaleWorlds.Engine.GameEntity
NameTaleWorlds.Engine.GameEntity
operator!=(GameEntity gameEntity, WeakGameEntity weakGameEntity)TaleWorlds.Engine.GameEntitystatic
operator!=(GameEntity gameEntity1, GameEntity gameEntity2)TaleWorlds.Engine.GameEntitystatic
operator==(GameEntity gameEntity, WeakGameEntity weakGameEntity)TaleWorlds.Engine.GameEntitystatic
operator==(GameEntity gameEntity1, GameEntity gameEntity2)TaleWorlds.Engine.GameEntitystatic
ParentTaleWorlds.Engine.GameEntity
PauseParticleSystem(bool doChildren)TaleWorlds.Engine.GameEntity
PauseSkeletonAnimation()TaleWorlds.Engine.GameEntity
PhysicsDescBodyFlagTaleWorlds.Engine.GameEntity
PrefabExists(string name)TaleWorlds.Engine.GameEntitystatic
RayHitEntity(Vec3 rayOrigin, Vec3 rayDirection, float maxLength, ref float resultLength)TaleWorlds.Engine.GameEntity
RayHitEntityWithNormal(Vec3 rayOrigin, Vec3 rayDirection, float maxLength, ref Vec3 resultNormal, ref float resultLength)TaleWorlds.Engine.GameEntity
RecomputeBoundingBox()TaleWorlds.Engine.GameEntity
RelaxLocalBoundingBox(in BoundingBox boundingBox)TaleWorlds.Engine.GameEntity
ReleaseEditDataUserToAllMeshes(bool entityComponents, bool skeletonComponents)TaleWorlds.Engine.GameEntity
Remove(int removeReason)TaleWorlds.Engine.GameEntity
RemoveAllChildren()TaleWorlds.Engine.GameEntity
RemoveAllParticleSystems()TaleWorlds.Engine.GameEntity
RemoveBodyFlags(BodyFlags bodyFlags, bool applyToChildren=true)TaleWorlds.Engine.GameEntity
RemoveChild(GameEntity childEntity, bool keepPhysics, bool keepScenePointer, bool callScriptCallbacks, int removeReason)TaleWorlds.Engine.GameEntity
RemoveComponent(GameEntityComponent component)TaleWorlds.Engine.GameEntity
RemoveComponentWithMesh(Mesh mesh)TaleWorlds.Engine.GameEntity
RemoveFromPredisplayEntity()TaleWorlds.Engine.GameEntity
RemoveMultiMesh(MetaMesh metaMesh)TaleWorlds.Engine.GameEntity
RemoveMultiMeshFromSkeleton(MetaMesh metaMesh)TaleWorlds.Engine.GameEntity
RemoveMultiMeshFromSkeletonBone(MetaMesh metaMesh, sbyte boneIndex)TaleWorlds.Engine.GameEntity
RemoveScriptComponent(UIntPtr scriptComponent, int removeReason)TaleWorlds.Engine.GameEntity
RemoveSkeleton()TaleWorlds.Engine.GameEntity
RemoveTag(string tag)TaleWorlds.Engine.GameEntity
ResumeParticleSystem(bool doChildren)TaleWorlds.Engine.GameEntity
ResumeSkeletonAnimation()TaleWorlds.Engine.GameEntity
RootTaleWorlds.Engine.GameEntity
SceneTaleWorlds.Engine.GameEntity
SelectEntityOnEditor()TaleWorlds.Engine.GameEntity
SetAlpha(float alpha)TaleWorlds.Engine.GameEntity
SetAnimationSoundActivation(bool activate)TaleWorlds.Engine.GameEntity
SetAnimTreeChannelParameterForceUpdate(float phase, int channelNo)TaleWorlds.Engine.GameEntity
SetAsPredisplayEntity()TaleWorlds.Engine.GameEntity
SetAsReplayEntity()TaleWorlds.Engine.GameEntity
SetBodyFlags(BodyFlags bodyFlags)TaleWorlds.Engine.GameEntity
SetBodyFlagsRecursive(BodyFlags bodyFlags)TaleWorlds.Engine.GameEntity
SetBoneFrameToAllMeshes(int boneIndex, in MatrixFrame frame)TaleWorlds.Engine.GameEntity
SetBoundingboxDirty()TaleWorlds.Engine.GameEntity
SetClothComponentKeepState(MetaMesh metaMesh, bool state)TaleWorlds.Engine.GameEntity
SetClothComponentKeepStateOfAllMeshes(bool state)TaleWorlds.Engine.GameEntity
SetClothMaxDistanceMultiplier(float multiplier)TaleWorlds.Engine.GameEntity
SetColor(uint color1, uint color2, string meshTag)TaleWorlds.Engine.GameEntity
SetColorToAllMeshesWithTagRecursive(uint color, string tag)TaleWorlds.Engine.GameEntity
SetContourColor(uint? color, bool alwaysVisible=true)TaleWorlds.Engine.GameEntity
SetCullMode(MBMeshCullingMode cullMode)TaleWorlds.Engine.GameEntity
SetCustomClipPlane(Vec3 clipPosition, Vec3 clipNormal, bool setForChildren)TaleWorlds.Engine.GameEntity
SetDoNotCheckVisibility(bool value)TaleWorlds.Engine.GameEntity
SetEnforcedMaximumLodLevel(int lodLevel)TaleWorlds.Engine.GameEntity
SetEntityEnvMapVisibility(bool value)TaleWorlds.Engine.GameEntity
SetExternalReferencesUsage(bool value)TaleWorlds.Engine.GameEntity
SetFactorColor(uint color)TaleWorlds.Engine.GameEntity
SetForceDecalsToRender(bool value)TaleWorlds.Engine.GameEntity
SetForceNotAffectedBySeason(bool value)TaleWorlds.Engine.GameEntity
SetFrame(ref MatrixFrame frame, bool isTeleportation=true)TaleWorlds.Engine.GameEntity
SetFrameChanged()TaleWorlds.Engine.GameEntity
SetGlobalFrame(in MatrixFrame frame, bool isTeleportation=true)TaleWorlds.Engine.GameEntity
SetHasCustomBoundingBoxValidationSystem(bool hasCustomBoundingBox)TaleWorlds.Engine.GameEntity
SetLocalFrame(ref MatrixFrame frame, bool isTeleportation)TaleWorlds.Engine.GameEntity
SetLocalPosition(Vec3 position)TaleWorlds.Engine.GameEntity
SetManualGlobalBoundingBox(Vec3 boundingBoxStartGlobal, Vec3 boundingBoxEndGlobal)TaleWorlds.Engine.GameEntity
SetManualLocalBoundingBox(in BoundingBox boundingBox)TaleWorlds.Engine.GameEntity
SetMaterialForAllMeshes(Material material)TaleWorlds.Engine.GameEntity
SetMobility(Mobility mobility)TaleWorlds.Engine.GameEntity
SetMorphFrameOfComponents(float value)TaleWorlds.Engine.GameEntity
SetNativeScriptComponentVariable(string className, string fieldName, ref ScriptComponentFieldHolder data, RglScriptFieldType variableType)TaleWorlds.Engine.GameEntity
SetPreviousFrameInvalid()TaleWorlds.Engine.GameEntity
SetReadyToRender(bool ready)TaleWorlds.Engine.GameEntity
SetRuntimeEmissionRateMultiplier(float emissionRateMultiplier)TaleWorlds.Engine.GameEntity
SetupAdditionalBoneBufferForMeshes(int boneCount)TaleWorlds.Engine.GameEntity
SetUpdateValidtyOnFrameChangedOfFacesWithId(int faceGroupId, bool updateValidity)TaleWorlds.Engine.GameEntity
SetUpgradeLevelMask(UpgradeLevelMask mask)TaleWorlds.Engine.GameEntity
SetVectorArgument(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3)TaleWorlds.Engine.GameEntity
SetVisibilityExcludeParents(bool visible)TaleWorlds.Engine.GameEntity
SkeletonTaleWorlds.Engine.GameEntity
SwapPhysxShapeInEntity(UIntPtr oldShape, UIntPtr newShape, bool isVariable)TaleWorlds.Engine.GameEntity
TagsTaleWorlds.Engine.GameEntity
ToString()TaleWorlds.Engine.GameEntity
UpdateAttachedNavigationMeshFaces()TaleWorlds.Engine.GameEntity
UpdateGlobalBounds()TaleWorlds.Engine.GameEntity
UpdateTriadFrameForEditor()TaleWorlds.Engine.GameEntity
UpdateTriadFrameForEditorForAllChildren()TaleWorlds.Engine.GameEntity
UpdateVisibilityMask()TaleWorlds.Engine.GameEntity
UpgradeLevelMask enum nameTaleWorlds.Engine.GameEntity
ValidateBoundingBox()TaleWorlds.Engine.GameEntity
Vec3TaleWorlds.Engine.GameEntity
WeakEntityTaleWorlds.Engine.GameEntity