| CreateEvent(int soundCodeId, Scene scene) | TaleWorlds.Engine.SoundEvent | static |
| CreateEventFromExternalFile(string programmerEventName, string soundFilePath, Scene scene, bool is3d, bool isBlocking) | TaleWorlds.Engine.SoundEvent | static |
| CreateEventFromSoundBuffer(string eventId, byte[] soundData, Scene scene, bool is3d, bool isBlocking) | TaleWorlds.Engine.SoundEvent | static |
| CreateEventFromString(string eventId, Scene scene) | TaleWorlds.Engine.SoundEvent | static |
| GetEventIdFromString(string name) | TaleWorlds.Engine.SoundEvent | static |
| GetEventMinMaxDistance() | TaleWorlds.Engine.SoundEvent | |
| GetSoundId() | TaleWorlds.Engine.SoundEvent | |
| GetTotalEventCount() | TaleWorlds.Engine.SoundEvent | static |
| IsNullSoundEvent() | TaleWorlds.Engine.SoundEvent | |
| IsPaused() | TaleWorlds.Engine.SoundEvent | |
| IsPlaying() | TaleWorlds.Engine.SoundEvent | |
| IsValid | TaleWorlds.Engine.SoundEvent | |
| Pause() | TaleWorlds.Engine.SoundEvent | |
| Play() | TaleWorlds.Engine.SoundEvent | |
| PlayExtraEvent(string eventName) | TaleWorlds.Engine.SoundEvent | |
| PlayInPosition(Vec3 position) | TaleWorlds.Engine.SoundEvent | |
| PlaySound2D(int soundCodeId) | TaleWorlds.Engine.SoundEvent | static |
| PlaySound2D(string soundName) | TaleWorlds.Engine.SoundEvent | static |
| Release() | TaleWorlds.Engine.SoundEvent | |
| Resume() | TaleWorlds.Engine.SoundEvent | |
| SetEventMinMaxDistance(Vec3 newRadius) | TaleWorlds.Engine.SoundEvent | |
| SetParameter(string parameterName, float value) | TaleWorlds.Engine.SoundEvent | |
| SetParameter(int parameterIndex, float value) | TaleWorlds.Engine.SoundEvent | |
| SetPosition(Vec3 vec) | TaleWorlds.Engine.SoundEvent | |
| SetSwitch(string switchGroupName, string newSwitchStateName) | TaleWorlds.Engine.SoundEvent | |
| SetVelocity(Vec3 vec) | TaleWorlds.Engine.SoundEvent | |
| Stop() | TaleWorlds.Engine.SoundEvent | |
| TriggerCue() | TaleWorlds.Engine.SoundEvent | |