M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.CampaignSystem.QuestTaskBase.
Public Member Functions | |
ChangeSettlementOwnerTask (Settlement settlement, Hero newOwner, Action onSucceededAction, Action onFailedAction, Action onCanceledAction, DialogFlow dialogFlow=null) | |
void | OnSettlementOwnerChanged (Settlement settlement, bool openToClaim, Hero newOwner, Hero oldOwner, Hero capturerHero, ChangeOwnerOfSettlementAction.ChangeOwnerOfSettlementDetail detail) |
override void | SetReferences () |
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QuestTaskBase (DialogFlow dialogFlow=null, Action onSucceedAction=null, Action onFailedAction=null, Action onCanceledAction=null) | |
void | Finish (FinishStates finishState) |
void | AddTaskDialogs () |
virtual void | SetReferences () |
void | AddTaskDialogOnGameLoaded (DialogFlow dialogFlow) |
void | AddTaskBehaviorsOnGameLoad (Action onSucceededAction=null, Action onFailedAction=null, Action onCanceledAction=null) |
Additional Inherited Members | |
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enum | FinishStates { Success , Fail , Cancel } |
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virtual void | OnFinished () |
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Dictionary< EventDelegateType, TriggerDelegateType > | EvenTriggerDelegates |
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bool | IsLogged [get, set] |
bool | IsActive [get] |
TaleWorlds.CampaignSystem.Issues.IssueQuestTasks.ChangeSettlementOwnerTask.ChangeSettlementOwnerTask | ( | Settlement | settlement, |
Hero | newOwner, | ||
Action | onSucceededAction, | ||
Action | onFailedAction, | ||
Action | onCanceledAction, | ||
DialogFlow | dialogFlow = null |
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void TaleWorlds.CampaignSystem.Issues.IssueQuestTasks.ChangeSettlementOwnerTask.OnSettlementOwnerChanged | ( | Settlement | settlement, |
bool | openToClaim, | ||
Hero | newOwner, | ||
Hero | oldOwner, | ||
Hero | capturerHero, | ||
ChangeOwnerOfSettlementAction::ChangeOwnerOfSettlementDetail | detail | ||
) |
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virtual |
Reimplemented from TaleWorlds.CampaignSystem.QuestTaskBase.