M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.Agent.Hitter Class Reference

Public Member Functions

 Hitter (MissionPeer peer, float damage, int time, bool isFriendlyHit)
 
void IncreaseDamage (float amount)
 

Public Attributes

readonly MissionPeer HitterPeer
 
readonly bool IsFriendlyHit
 
readonly int Time
 

Static Public Attributes

const float AssistMinDamage = 35.0f
 

Properties

float Damage [get]
 

Constructor & Destructor Documentation

◆ Hitter()

TaleWorlds.MountAndBlade.Agent.Hitter.Hitter ( MissionPeer  peer,
float  damage,
int  time,
bool  isFriendlyHit 
)

Member Function Documentation

◆ IncreaseDamage()

void TaleWorlds.MountAndBlade.Agent.Hitter.IncreaseDamage ( float  amount)

Member Data Documentation

◆ AssistMinDamage

const float TaleWorlds.MountAndBlade.Agent.Hitter.AssistMinDamage = 35.0f
static

◆ HitterPeer

readonly MissionPeer TaleWorlds.MountAndBlade.Agent.Hitter.HitterPeer

◆ IsFriendlyHit

readonly bool TaleWorlds.MountAndBlade.Agent.Hitter.IsFriendlyHit

◆ Time

readonly int TaleWorlds.MountAndBlade.Agent.Hitter.Time

Property Documentation

◆ Damage

float TaleWorlds.MountAndBlade.Agent.Hitter.Damage
get