M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Public Member Functions | |
delegate void | RequestCharacterTableauSetupDelegate (int characterCodeId, Scene scene, GameEntity poseEntity) |
Static Public Member Functions | |
static void | RequestCharacterTableauRender (int characterCodeId, string path, GameEntity poseEntity, Camera cameraObject, int tableauType) |
static void | ClearManager () |
static void | InitializeCharacterTableauRenderSystem () |
static int | GetNumberOfPendingTableauRequests () |
Static Public Attributes | |
static RequestCharacterTableauSetupDelegate | RequestCallback |
Properties | |
static Scene[] | TableauCharacterScenes [get] |
delegate void TaleWorlds.MountAndBlade.BannerlordTableauManager.RequestCharacterTableauSetupDelegate | ( | int | characterCodeId, |
Scene | scene, | ||
GameEntity | poseEntity | ||
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