M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.BoundaryWallView Class Reference

Inherits TaleWorlds.Engine.ScriptComponentBehavior.

Static Public Member Functions

static Mesh CreateBoundaryMesh (Scene scene, ICollection< Vec2 > boundaryPoints, uint meshColor=0x2000BB00)
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior
enum  TickRequirement : uint
 
- Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void SetScriptComponentToTick (TickRequirement value)
 
void SetScriptComponentToTickMT (TickRequirement value)
 
virtual TickRequirement GetTickRequirement ()
 
- Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void InvalidateWeakPointersIfValid ()
 
 ScriptComponentBehavior ()
 
virtual void OnRemoved (int removeReason)
 
- Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior
GameEntity GameEntity [get]
 
ManagedScriptComponent ScriptComponent [get]
 
ManagedScriptHolder ManagedScriptHolder [get]
 
Scene Scene [get]
 

Member Function Documentation

◆ CreateBoundaryMesh()

static Mesh TaleWorlds.MountAndBlade.BoundaryWallView.CreateBoundaryMesh ( Scene  scene,
ICollection< Vec2 boundaryPoints,
uint  meshColor = 0x2000BB00 
)
static