M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ClanFriendListService Class Reference

Inherits IFriendListService.

Public Member Functions

 ClanFriendListService ()
 
async Task< PlayerId > GetUserWithName (string name)
 
IEnumerable< PlayerId > GetPendingRequests ()
 
IEnumerable< PlayerId > GetReceivedRequests ()
 
void OnClanInfoChanged (List< ClanPlayerInfo > playerInfosInClan)
 

Static Public Attributes

const string CodeName = "ClanFriends"
 

Events

Action< PlayerId > OnUserStatusChanged
 
Action< PlayerId > OnFriendRemoved
 
Action OnFriendListChanged
 

Constructor & Destructor Documentation

◆ ClanFriendListService()

TaleWorlds.MountAndBlade.ClanFriendListService.ClanFriendListService ( )

Member Function Documentation

◆ GetUserWithName()

async Task< PlayerId > TaleWorlds.MountAndBlade.ClanFriendListService.GetUserWithName ( string  name)

◆ GetPendingRequests()

IEnumerable< PlayerId > TaleWorlds.MountAndBlade.ClanFriendListService.GetPendingRequests ( )

◆ GetReceivedRequests()

IEnumerable< PlayerId > TaleWorlds.MountAndBlade.ClanFriendListService.GetReceivedRequests ( )

◆ OnClanInfoChanged()

void TaleWorlds.MountAndBlade.ClanFriendListService.OnClanInfoChanged ( List< ClanPlayerInfo >  playerInfosInClan)

Member Data Documentation

◆ CodeName

const string TaleWorlds.MountAndBlade.ClanFriendListService.CodeName = "ClanFriends"
static

Event Documentation

◆ OnUserStatusChanged

Action<PlayerId> TaleWorlds.MountAndBlade.ClanFriendListService.OnUserStatusChanged

◆ OnFriendRemoved

Action<PlayerId> TaleWorlds.MountAndBlade.ClanFriendListService.OnFriendRemoved

◆ OnFriendListChanged

Action TaleWorlds.MountAndBlade.ClanFriendListService.OnFriendListChanged