M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Static Public Attributes | |
const string | CategoryId = "Generic" |
const int | Up = (int)GameKeyDefinition.Up |
const int | Down = (int)GameKeyDefinition.Down |
const int | Right = (int)GameKeyDefinition.Right |
const int | Left = (int)GameKeyDefinition.Left |
const string | MovementAxisX = "MovementAxisX" |
const string | MovementAxisY = "MovementAxisY" |
const string | CameraAxisX = "CameraAxisX" |
const string | CameraAxisY = "CameraAxisY" |
const int | Leave = (int)GameKeyDefinition.Leave |
const int | ShowIndicators = (int)GameKeyDefinition.ShowIndicators |
Properties | |
static GenericGameKeyContext | Current [get] |
List< GameKey > | GameKeys [get] |
List< GameAxisKey > | GameAxisKeys [get] |
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