Inherits TaleWorlds.Engine.ScriptComponentBehavior.
◆ MapAtmosphereProbe()
TaleWorlds.MountAndBlade.MapAtmosphereProbe.MapAtmosphereProbe |
( |
| ) |
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◆ GetInfluenceAmount()
float TaleWorlds.MountAndBlade.MapAtmosphereProbe.GetInfluenceAmount |
( |
Vec3 |
worldPosition | ) |
|
◆ visualizeRadius
bool TaleWorlds.MountAndBlade.MapAtmosphereProbe.visualizeRadius = true |
◆ hideAllProbes
bool TaleWorlds.MountAndBlade.MapAtmosphereProbe.hideAllProbes = true |
◆ hideAllProbesStatic
bool TaleWorlds.MountAndBlade.MapAtmosphereProbe.hideAllProbesStatic = true |
|
static |
◆ minRadius
float TaleWorlds.MountAndBlade.MapAtmosphereProbe.minRadius = 1 |
◆ maxRadius
float TaleWorlds.MountAndBlade.MapAtmosphereProbe.maxRadius = 2 |
◆ rainDensity
float TaleWorlds.MountAndBlade.MapAtmosphereProbe.rainDensity = 0.0f |
◆ temperature
float TaleWorlds.MountAndBlade.MapAtmosphereProbe.temperature = 0.0f |
◆ atmosphereType
string TaleWorlds.MountAndBlade.MapAtmosphereProbe.atmosphereType |
◆ colorGrade
string TaleWorlds.MountAndBlade.MapAtmosphereProbe.colorGrade |