M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.MapAtmosphereProbe Class Reference

Inherits TaleWorlds.Engine.ScriptComponentBehavior.

Public Member Functions

float GetInfluenceAmount (Vec3 worldPosition)
 
 MapAtmosphereProbe ()
 
- Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void SetScriptComponentToTick (TickRequirement value)
 
void SetScriptComponentToTickMT (TickRequirement value)
 
virtual TickRequirement GetTickRequirement ()
 

Public Attributes

bool visualizeRadius = true
 
bool hideAllProbes = true
 
float minRadius = 1
 
float maxRadius = 2
 
float rainDensity = 0.0f
 
float temperature = 0.0f
 
string atmosphereType
 
string colorGrade
 

Static Public Attributes

static bool hideAllProbesStatic = true
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior
enum  TickRequirement : uint
 
- Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void InvalidateWeakPointersIfValid ()
 
 ScriptComponentBehavior ()
 
virtual void OnRemoved (int removeReason)
 
- Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior
GameEntity GameEntity [get]
 
ManagedScriptComponent ScriptComponent [get]
 
ManagedScriptHolder ManagedScriptHolder [get]
 
Scene Scene [get]
 

Constructor & Destructor Documentation

◆ MapAtmosphereProbe()

TaleWorlds.MountAndBlade.MapAtmosphereProbe.MapAtmosphereProbe ( )

Member Function Documentation

◆ GetInfluenceAmount()

float TaleWorlds.MountAndBlade.MapAtmosphereProbe.GetInfluenceAmount ( Vec3  worldPosition)

Member Data Documentation

◆ visualizeRadius

bool TaleWorlds.MountAndBlade.MapAtmosphereProbe.visualizeRadius = true

◆ hideAllProbes

bool TaleWorlds.MountAndBlade.MapAtmosphereProbe.hideAllProbes = true

◆ hideAllProbesStatic

bool TaleWorlds.MountAndBlade.MapAtmosphereProbe.hideAllProbesStatic = true
static

◆ minRadius

float TaleWorlds.MountAndBlade.MapAtmosphereProbe.minRadius = 1

◆ maxRadius

float TaleWorlds.MountAndBlade.MapAtmosphereProbe.maxRadius = 2

◆ rainDensity

float TaleWorlds.MountAndBlade.MapAtmosphereProbe.rainDensity = 0.0f

◆ temperature

float TaleWorlds.MountAndBlade.MapAtmosphereProbe.temperature = 0.0f

◆ atmosphereType

string TaleWorlds.MountAndBlade.MapAtmosphereProbe.atmosphereType

◆ colorGrade

string TaleWorlds.MountAndBlade.MapAtmosphereProbe.colorGrade