Inherits TaleWorlds.Core.GameModelsManager.
◆ MissionGameModels()
TaleWorlds.MountAndBlade.MissionGameModels.MissionGameModels |
( |
IEnumerable< GameModel > |
inputComponents | ) |
|
◆ Clear()
static void TaleWorlds.MountAndBlade.MissionGameModels.Clear |
( |
| ) |
|
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static |
◆ Current
◆ AgentStatCalculateModel
◆ ApplyWeatherEffectsModel
◆ AgentApplyDamageModel
◆ AgentDecideKilledOrUnconsciousModel
◆ MissionDifficultyModel
◆ BattleMoraleModel
◆ BattleInitializationModel
◆ BattleSpawnModel
◆ BattleBannerBearersModel
◆ FormationArrangementsModel
◆ AutoBlockModel
AutoBlockModel TaleWorlds.MountAndBlade.MissionGameModels.AutoBlockModel |
|
get |
◆ DamageParticleModel
◆ ItemPickupModel