M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Public Member Functions | |
MissionRecorder (Mission mission) | |
void | RestartRecord () |
void | ProcessRecordUntilTime (float time) |
bool | IsEndOfRecord () |
void | StartRecording () |
void | RecordCurrentState () |
void | BackupRecordToFile (string fileName, string gameType, string sceneLevels) |
void | RestoreRecordFromFile (string fileName) |
void | ClearRecordBuffers () |
Static Public Member Functions | |
static string | GetSceneNameForReplay (PlatformFilePath fileName) |
static string | GetGameTypeForReplay (PlatformFilePath fileName) |
static string | GetSceneLevelsForReplay (PlatformFilePath fileName) |
static string | GetAtmosphereNameForReplay (PlatformFilePath fileName) |
static int | GetAtmosphereSeasonForReplay (PlatformFilePath fileName) |
TaleWorlds.MountAndBlade.MissionRecorder.MissionRecorder | ( | Mission | mission | ) |
void TaleWorlds.MountAndBlade.MissionRecorder.RestartRecord | ( | ) |
void TaleWorlds.MountAndBlade.MissionRecorder.ProcessRecordUntilTime | ( | float | time | ) |
bool TaleWorlds.MountAndBlade.MissionRecorder.IsEndOfRecord | ( | ) |
void TaleWorlds.MountAndBlade.MissionRecorder.StartRecording | ( | ) |
void TaleWorlds.MountAndBlade.MissionRecorder.RecordCurrentState | ( | ) |
void TaleWorlds.MountAndBlade.MissionRecorder.BackupRecordToFile | ( | string | fileName, |
string | gameType, | ||
string | sceneLevels | ||
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void TaleWorlds.MountAndBlade.MissionRecorder.RestoreRecordFromFile | ( | string | fileName | ) |
void TaleWorlds.MountAndBlade.MissionRecorder.ClearRecordBuffers | ( | ) |
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