M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ModuleNetworkData Class Reference

Static Public Member Functions

static EquipmentElement ReadItemReferenceFromPacket (MBObjectManager objectManager, ref bool bufferReadValid)
 
static void WriteItemReferenceToPacket (EquipmentElement equipElement)
 
static MissionWeapon ReadWeaponReferenceFromPacket (MBObjectManager objectManager, ref bool bufferReadValid)
 
static void WriteWeaponReferenceToPacket (MissionWeapon weapon)
 
static MissionWeapon ReadMissileWeaponReferenceFromPacket (MBObjectManager objectManager, ref bool bufferReadValid)
 
static void WriteMissileWeaponReferenceToPacket (MissionWeapon weapon)
 

Member Function Documentation

◆ ReadItemReferenceFromPacket()

static EquipmentElement TaleWorlds.MountAndBlade.ModuleNetworkData.ReadItemReferenceFromPacket ( MBObjectManager  objectManager,
ref bool  bufferReadValid 
)
static

◆ WriteItemReferenceToPacket()

static void TaleWorlds.MountAndBlade.ModuleNetworkData.WriteItemReferenceToPacket ( EquipmentElement  equipElement)
static

◆ ReadWeaponReferenceFromPacket()

static MissionWeapon TaleWorlds.MountAndBlade.ModuleNetworkData.ReadWeaponReferenceFromPacket ( MBObjectManager  objectManager,
ref bool  bufferReadValid 
)
static

◆ WriteWeaponReferenceToPacket()

static void TaleWorlds.MountAndBlade.ModuleNetworkData.WriteWeaponReferenceToPacket ( MissionWeapon  weapon)
static

◆ ReadMissileWeaponReferenceFromPacket()

static MissionWeapon TaleWorlds.MountAndBlade.ModuleNetworkData.ReadMissileWeaponReferenceFromPacket ( MBObjectManager  objectManager,
ref bool  bufferReadValid 
)
static

◆ WriteMissileWeaponReferenceToPacket()

static void TaleWorlds.MountAndBlade.ModuleNetworkData.WriteMissileWeaponReferenceToPacket ( MissionWeapon  weapon)
static