M&B: Bannerlord 1.0.0
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TaleWorlds.MountAndBlade.MultiplayerClassDivisions Class Reference

Classes

class  MPHeroClass
 
class  MPHeroClassGroup
 

Static Public Member Functions

static IEnumerable< MPHeroClassGetMPHeroClasses (BasicCultureObject culture)
 
static MBReadOnlyList< MPHeroClassGetMPHeroClasses ()
 
static MPHeroClass GetMPHeroClassForCharacter (BasicCharacterObject character)
 
static List< List< IReadOnlyPerkObject > > GetAllPerksForHeroClass (MPHeroClass heroClass, string forcedForGameMode=null)
 
static MPHeroClass GetMPHeroClassForPeer (MissionPeer peer, bool skipTeamCheck=false)
 
static TargetIconType GetMPHeroClassForFormation (Formation formation)
 
static List< List< IReadOnlyPerkObject > > GetAvailablePerksForPeer (MissionPeer missionPeer)
 
static void Initialize ()
 
static void Release ()
 
static int GetMinimumTroopCost (BasicCultureObject culture=null)
 

Static Public Attributes

static IEnumerable< BasicCultureObjectAvailableCultures
 

Properties

static List< MPHeroClassGroupMultiplayerHeroClassGroups [get]
 

Member Function Documentation

◆ GetMPHeroClasses() [1/2]

static IEnumerable< MPHeroClass > TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetMPHeroClasses ( BasicCultureObject  culture)
static

◆ GetMPHeroClasses() [2/2]

static MBReadOnlyList< MPHeroClass > TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetMPHeroClasses ( )
static

◆ GetMPHeroClassForCharacter()

static MPHeroClass TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetMPHeroClassForCharacter ( BasicCharacterObject  character)
static

◆ GetAllPerksForHeroClass()

static List< List< IReadOnlyPerkObject > > TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetAllPerksForHeroClass ( MPHeroClass  heroClass,
string  forcedForGameMode = null 
)
static

◆ GetMPHeroClassForPeer()

static MPHeroClass TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetMPHeroClassForPeer ( MissionPeer  peer,
bool  skipTeamCheck = false 
)
static

◆ GetMPHeroClassForFormation()

static TargetIconType TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetMPHeroClassForFormation ( Formation  formation)
static

◆ GetAvailablePerksForPeer()

static List< List< IReadOnlyPerkObject > > TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetAvailablePerksForPeer ( MissionPeer  missionPeer)
static

◆ Initialize()

static void TaleWorlds.MountAndBlade.MultiplayerClassDivisions.Initialize ( )
static

◆ Release()

static void TaleWorlds.MountAndBlade.MultiplayerClassDivisions.Release ( )
static

◆ GetMinimumTroopCost()

static int TaleWorlds.MountAndBlade.MultiplayerClassDivisions.GetMinimumTroopCost ( BasicCultureObject  culture = null)
static

Member Data Documentation

◆ AvailableCultures

IEnumerable<BasicCultureObject> TaleWorlds.MountAndBlade.MultiplayerClassDivisions.AvailableCultures
static

Property Documentation

◆ MultiplayerHeroClassGroups

List<MPHeroClassGroup> TaleWorlds.MountAndBlade.MultiplayerClassDivisions.MultiplayerHeroClassGroups
staticget