M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Classes | |
class | MPHeroClass |
class | MPHeroClassGroup |
Static Public Member Functions | |
static IEnumerable< MPHeroClass > | GetMPHeroClasses (BasicCultureObject culture) |
static MBReadOnlyList< MPHeroClass > | GetMPHeroClasses () |
static MPHeroClass | GetMPHeroClassForCharacter (BasicCharacterObject character) |
static List< List< IReadOnlyPerkObject > > | GetAllPerksForHeroClass (MPHeroClass heroClass, string forcedForGameMode=null) |
static MPHeroClass | GetMPHeroClassForPeer (MissionPeer peer, bool skipTeamCheck=false) |
static TargetIconType | GetMPHeroClassForFormation (Formation formation) |
static List< List< IReadOnlyPerkObject > > | GetAvailablePerksForPeer (MissionPeer missionPeer) |
static void | Initialize () |
static void | Release () |
static int | GetMinimumTroopCost (BasicCultureObject culture=null) |
Static Public Attributes | |
static IEnumerable< BasicCultureObject > | AvailableCultures |
Properties | |
static List< MPHeroClassGroup > | MultiplayerHeroClassGroups [get] |
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