M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ScenePropNegativeLight Class Reference

Inherits TaleWorlds.Engine.ScriptComponentBehavior.

Public Member Functions

 ScenePropNegativeLight ()
 
- Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void SetScriptComponentToTick (TickRequirement value)
 
void SetScriptComponentToTickMT (TickRequirement value)
 
virtual TickRequirement GetTickRequirement ()
 

Public Attributes

float Flatness_X = 0.0f
 
float Flatness_Y = 0.0f
 
float Flatness_Z = 0.0f
 
float Alpha = 1.0f
 
bool Is_Dark_Light = true
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior
enum  TickRequirement : uint
 
- Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void InvalidateWeakPointersIfValid ()
 
 ScriptComponentBehavior ()
 
virtual void OnRemoved (int removeReason)
 
- Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior
GameEntity GameEntity [get]
 
ManagedScriptComponent ScriptComponent [get]
 
ManagedScriptHolder ManagedScriptHolder [get]
 
Scene Scene [get]
 

Constructor & Destructor Documentation

◆ ScenePropNegativeLight()

TaleWorlds.MountAndBlade.ScenePropNegativeLight.ScenePropNegativeLight ( )

Member Data Documentation

◆ Flatness_X

float TaleWorlds.MountAndBlade.ScenePropNegativeLight.Flatness_X = 0.0f

◆ Flatness_Y

float TaleWorlds.MountAndBlade.ScenePropNegativeLight.Flatness_Y = 0.0f

◆ Flatness_Z

float TaleWorlds.MountAndBlade.ScenePropNegativeLight.Flatness_Z = 0.0f

◆ Alpha

float TaleWorlds.MountAndBlade.ScenePropNegativeLight.Alpha = 1.0f

◆ Is_Dark_Light

bool TaleWorlds.MountAndBlade.ScenePropNegativeLight.Is_Dark_Light = true