M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Engine.ScriptComponentBehavior.
Public Member Functions | |
void | UpdatePlaying () |
void | PlaySound () |
void | ResumeSound () |
void | PauseSound () |
void | StopSound () |
override TickRequirement | GetTickRequirement () |
Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
void | SetScriptComponentToTick (TickRequirement value) |
void | SetScriptComponentToTickMT (TickRequirement value) |
virtual TickRequirement | GetTickRequirement () |
Public Attributes | |
bool | AutoLoop |
bool | AutoStart |
string | SoundName |
Additional Inherited Members | |
Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
enum | TickRequirement : uint |
Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
void | InvalidateWeakPointersIfValid () |
ScriptComponentBehavior () | |
virtual void | OnRemoved (int removeReason) |
Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
GameEntity | GameEntity [get] |
ManagedScriptComponent | ScriptComponent [get] |
ManagedScriptHolder | ManagedScriptHolder [get] |
Scene | Scene [get] |
void TaleWorlds.MountAndBlade.SoundPlayer.UpdatePlaying | ( | ) |
void TaleWorlds.MountAndBlade.SoundPlayer.PlaySound | ( | ) |
void TaleWorlds.MountAndBlade.SoundPlayer.ResumeSound | ( | ) |
void TaleWorlds.MountAndBlade.SoundPlayer.PauseSound | ( | ) |
void TaleWorlds.MountAndBlade.SoundPlayer.StopSound | ( | ) |
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virtual |
Reimplemented from TaleWorlds.Engine.ScriptComponentBehavior.
bool TaleWorlds.MountAndBlade.SoundPlayer.AutoLoop |
bool TaleWorlds.MountAndBlade.SoundPlayer.AutoStart |
string TaleWorlds.MountAndBlade.SoundPlayer.SoundName |