M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.MountAndBlade.MissionObject.
Public Member Functions | |
delegate void | VolumeBoxDelegate (VolumeBox volumeBox, List< Agent > agentsInVolume) |
void | AddToCheckList (Agent agent) |
void | RemoveFromCheckList (Agent agent) |
void | SetIsOccupiedDelegate (VolumeBoxDelegate volumeBoxDelegate) |
IEnumerable< Agent > | GetAgentsIn (Predicate< Agent > predicate) |
IEnumerable< Agent > | GetAgentsIn () |
bool | HasAgentsIn (Predicate< Agent > predicate) |
bool | HasAgentsIn () |
bool | IsPointIn (Vec3 point) |
Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject | |
MissionObject () | |
virtual void | SetAbilityOfFaces (bool enabled) |
override int | GetHashCode () |
virtual void | AfterMissionStart () |
void | SetDisabled (bool isParentObject=false) |
Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics More... | |
void | SetDisabledAndMakeInvisible (bool isParentObject=false) |
Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off More... | |
virtual void | OnEndMission () |
virtual void | AddStuckMissile (GameEntity missileEntity) |
Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior | |
void | SetScriptComponentToTick (TickRequirement value) |
void | SetScriptComponentToTickMT (TickRequirement value) |
virtual TickRequirement | GetTickRequirement () |
delegate void TaleWorlds.MountAndBlade.VolumeBox.VolumeBoxDelegate | ( | VolumeBox | volumeBox, |
List< Agent > | agentsInVolume | ||
) |
void TaleWorlds.MountAndBlade.VolumeBox.AddToCheckList | ( | Agent | agent | ) |
void TaleWorlds.MountAndBlade.VolumeBox.RemoveFromCheckList | ( | Agent | agent | ) |
void TaleWorlds.MountAndBlade.VolumeBox.SetIsOccupiedDelegate | ( | VolumeBoxDelegate | volumeBoxDelegate | ) |
IEnumerable< Agent > TaleWorlds.MountAndBlade.VolumeBox.GetAgentsIn | ( | ) |
bool TaleWorlds.MountAndBlade.VolumeBox.HasAgentsIn | ( | Predicate< Agent > | predicate | ) |
bool TaleWorlds.MountAndBlade.VolumeBox.HasAgentsIn | ( | ) |
bool TaleWorlds.MountAndBlade.VolumeBox.IsPointIn | ( | Vec3 | point | ) |