Inherits TaleWorlds.Engine.ScriptComponentBehavior.
◆ GetTickRequirement()
override TickRequirement TaleWorlds.MountAndBlade.WaveFloater.GetTickRequirement |
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◆ largeObject
SimpleButton TaleWorlds.MountAndBlade.WaveFloater.largeObject |
◆ smallObject
SimpleButton TaleWorlds.MountAndBlade.WaveFloater.smallObject |
◆ oscillateAtX
bool TaleWorlds.MountAndBlade.WaveFloater.oscillateAtX |
◆ oscillateAtY
bool TaleWorlds.MountAndBlade.WaveFloater.oscillateAtY |
◆ oscillateAtZ
bool TaleWorlds.MountAndBlade.WaveFloater.oscillateAtZ |
◆ oscillationFrequency
float TaleWorlds.MountAndBlade.WaveFloater.oscillationFrequency = 1.0f |
◆ maxOscillationAngle
float TaleWorlds.MountAndBlade.WaveFloater.maxOscillationAngle = 10f |
◆ bounceX
bool TaleWorlds.MountAndBlade.WaveFloater.bounceX |
◆ bounceXFrequency
float TaleWorlds.MountAndBlade.WaveFloater.bounceXFrequency = 14f |
◆ maxBounceXDistance
float TaleWorlds.MountAndBlade.WaveFloater.maxBounceXDistance = 0.3f |
◆ bounceY
bool TaleWorlds.MountAndBlade.WaveFloater.bounceY |
◆ bounceYFrequency
float TaleWorlds.MountAndBlade.WaveFloater.bounceYFrequency = 14f |
◆ maxBounceYDistance
float TaleWorlds.MountAndBlade.WaveFloater.maxBounceYDistance = 0.3f |
◆ bounceZ
bool TaleWorlds.MountAndBlade.WaveFloater.bounceZ |
◆ bounceZFrequency
float TaleWorlds.MountAndBlade.WaveFloater.bounceZFrequency = 14f |
◆ maxBounceZDistance
float TaleWorlds.MountAndBlade.WaveFloater.maxBounceZDistance = 0.3f |