M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Inherited by TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerLobbyGauntletScreen.
Public Member Functions | |
void | SetConnectionState (bool isAuthenticated) |
string | ShowFeedback (string title, string feedbackText) |
string | ShowFeedback (InquiryData inquiryData) |
void | DismissFeedback (string id) |
void | OnPause () |
void | OnResume () |
void | OnDisconnected () |
void | OnRequestedToSearchBattle () |
void | OnUpdateFindingGame (MatchmakingWaitTimeStats matchmakingWaitTimeStats, string[] gameTypeInfo) |
void | OnRequestedToCancelSearchBattle () |
void | OnSearchBattleCanceled () |
void | OnPlayerDataReceived (PlayerData playerData) |
void | OnPendingRejoin () |
void | OnEnterBattleWithParty (string[] selectedGameTypes) |
void | OnPartyInvitationReceived (PlayerId playerId) |
void | OnPartyInvitationInvalidated () |
void | OnPlayerInvitedToParty (PlayerId playerId) |
void | OnPlayerAddedToParty (PlayerId playerId, string playerName, bool isPartyLeader) |
void | OnPlayerRemovedFromParty (PlayerId playerId, PartyRemoveReason reason) |
void | OnPlayerNameUpdated (string newName) |
void | OnGameClientStateChange (LobbyClient.State state) |
void | OnAdminMessageReceived (string message) |
void | OnActivateHome () |
void | OnActivateCustomServer () |
void | OnActivateMatchmaking () |
void | OnActivateArmory () |
void | OnActivateOptions () |
void | OnDeactivateOptions () |
void | OnCustomGameServerListReceived (AvailableCustomGames customGameServerList) |
void | OnMatchmakerGameOver (int oldExperience, int newExperience, List< string > badgesEarned, int lootGained, RankBarInfo oldRankBarInfo, RankBarInfo newRankBarInfo) |
void | OnBattleServerLost () |
void | OnRemovedFromMatchmakerGame (DisconnectType disconnectType) |
void | OnRemovedFromCustomGame (DisconnectType disconnectType) |
void | OnPlayerAssignedPartyLeader (PlayerId partyLeaderId) |
void | OnPlayerSuggestedToParty (PlayerId playerId, string playerName, PlayerId suggestingPlayerId, string suggestingPlayerName) |
void | OnJoinCustomGameFailureResponse (CustomGameJoinResponse response) |
void | OnRejoinBattleRequestAnswered (bool isSuccessful) |
void | OnServerStatusReceived (ServerStatus serverStatus) |
void | OnBattleServerInformationReceived (BattleServerInformationForClient battleServerInformation) |
void | OnActivateProfile () |
void | OnActivateClan () |
void | OnClanInvitationReceived (string clanName, string clanTag, bool isCreation) |
void | OnClanInvitationAnswered (PlayerId playerId, ClanCreationAnswer answer) |
void | OnClanCreationSuccessful () |
void | OnClanCreationFailed () |
void | OnClanCreationStarted () |
void | OnClanInfoChanged () |
void | OnPremadeGameEligibilityStatusReceived (bool isEligible) |
void | OnPremadeGameCreated () |
void | OnPremadeGameListReceived () |
void | OnPremadeGameCreationCancelled () |
void | OnJoinPremadeGameRequested (string clanName, string clanSigilCode, Guid partyId, PlayerId[] challengerPlayerIDs, PlayerId challengerPartyLeaderID, PremadeGameType premadeGameType) |
void | OnJoinPremadeGameRequestSuccessful () |
void | OnSigilChanged () |
void | OnNotificationsReceived (LobbyNotification[] notifications) |
void | OnFriendListUpdated () |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.SetConnectionState | ( | bool | isAuthenticated | ) |
string TaleWorlds.MountAndBlade.ILobbyStateHandler.ShowFeedback | ( | string | title, |
string | feedbackText | ||
) |
string TaleWorlds.MountAndBlade.ILobbyStateHandler.ShowFeedback | ( | InquiryData | inquiryData | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.DismissFeedback | ( | string | id | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPause | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnResume | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnDisconnected | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnRequestedToSearchBattle | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnUpdateFindingGame | ( | MatchmakingWaitTimeStats | matchmakingWaitTimeStats, |
string[] | gameTypeInfo | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnRequestedToCancelSearchBattle | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnSearchBattleCanceled | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerDataReceived | ( | PlayerData | playerData | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPendingRejoin | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnEnterBattleWithParty | ( | string[] | selectedGameTypes | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPartyInvitationReceived | ( | PlayerId | playerId | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPartyInvitationInvalidated | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerInvitedToParty | ( | PlayerId | playerId | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerAddedToParty | ( | PlayerId | playerId, |
string | playerName, | ||
bool | isPartyLeader | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerRemovedFromParty | ( | PlayerId | playerId, |
PartyRemoveReason | reason | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerNameUpdated | ( | string | newName | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnGameClientStateChange | ( | LobbyClient.State | state | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnAdminMessageReceived | ( | string | message | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateHome | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateCustomServer | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateMatchmaking | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateArmory | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateOptions | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnDeactivateOptions | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnCustomGameServerListReceived | ( | AvailableCustomGames | customGameServerList | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnMatchmakerGameOver | ( | int | oldExperience, |
int | newExperience, | ||
List< string > | badgesEarned, | ||
int | lootGained, | ||
RankBarInfo | oldRankBarInfo, | ||
RankBarInfo | newRankBarInfo | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnBattleServerLost | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnRemovedFromMatchmakerGame | ( | DisconnectType | disconnectType | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnRemovedFromCustomGame | ( | DisconnectType | disconnectType | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerAssignedPartyLeader | ( | PlayerId | partyLeaderId | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPlayerSuggestedToParty | ( | PlayerId | playerId, |
string | playerName, | ||
PlayerId | suggestingPlayerId, | ||
string | suggestingPlayerName | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnJoinCustomGameFailureResponse | ( | CustomGameJoinResponse | response | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnRejoinBattleRequestAnswered | ( | bool | isSuccessful | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnServerStatusReceived | ( | ServerStatus | serverStatus | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnBattleServerInformationReceived | ( | BattleServerInformationForClient | battleServerInformation | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateProfile | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnActivateClan | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnClanInvitationReceived | ( | string | clanName, |
string | clanTag, | ||
bool | isCreation | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnClanInvitationAnswered | ( | PlayerId | playerId, |
ClanCreationAnswer | answer | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnClanCreationSuccessful | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnClanCreationFailed | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnClanCreationStarted | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnClanInfoChanged | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPremadeGameEligibilityStatusReceived | ( | bool | isEligible | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPremadeGameCreated | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPremadeGameListReceived | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnPremadeGameCreationCancelled | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnJoinPremadeGameRequested | ( | string | clanName, |
string | clanSigilCode, | ||
Guid | partyId, | ||
PlayerId[] | challengerPlayerIDs, | ||
PlayerId | challengerPartyLeaderID, | ||
PremadeGameType | premadeGameType | ||
) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnJoinPremadeGameRequestSuccessful | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnSigilChanged | ( | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnNotificationsReceived | ( | LobbyNotification[] | notifications | ) |
void TaleWorlds.MountAndBlade.ILobbyStateHandler.OnFriendListUpdated | ( | ) |