Inherited by TaleWorlds.MountAndBlade.View.Screens.MissionScreen.
◆ OnMissionAfterStarting()
void TaleWorlds.MountAndBlade.IMissionSystemHandler.OnMissionAfterStarting |
( |
Mission |
mission | ) |
|
◆ OnMissionLoadingFinished()
void TaleWorlds.MountAndBlade.IMissionSystemHandler.OnMissionLoadingFinished |
( |
Mission |
mission | ) |
|
◆ BeforeMissionTick()
void TaleWorlds.MountAndBlade.IMissionSystemHandler.BeforeMissionTick |
( |
Mission |
mission, |
|
|
float |
realDt |
|
) |
| |
◆ AfterMissionTick()
void TaleWorlds.MountAndBlade.IMissionSystemHandler.AfterMissionTick |
( |
Mission |
mission, |
|
|
float |
realDt |
|
) |
| |
◆ UpdateCamera()
void TaleWorlds.MountAndBlade.IMissionSystemHandler.UpdateCamera |
( |
Mission |
mission, |
|
|
float |
realDt |
|
) |
| |
◆ RenderIsReady()
bool TaleWorlds.MountAndBlade.IMissionSystemHandler.RenderIsReady |
( |
| ) |
|
◆ OnAddBehaviors()
IEnumerable< MissionBehavior > TaleWorlds.MountAndBlade.IMissionSystemHandler.OnAddBehaviors |
( |
IEnumerable< MissionBehavior > |
behaviors, |
|
|
Mission |
mission, |
|
|
string |
missionName, |
|
|
bool |
addDefaultMissionBehaviors |
|
) |
| |