Inherited by TaleWorlds.MountAndBlade.BatteringRam, TaleWorlds.MountAndBlade.SiegeLadder, and TaleWorlds.MountAndBlade.SiegeTower.
◆ HasCompletedAction()
bool TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.HasCompletedAction |
( |
| ) |
|
◆ GetNavmeshFaceIds()
bool TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.GetNavmeshFaceIds |
( |
out List< int > |
navmeshFaceIds | ) |
|
◆ SiegeWeaponPriority
float TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.SiegeWeaponPriority |
|
get |
◆ OverTheWallNavMeshID
int TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.OverTheWallNavMeshID |
|
get |
◆ HoldLadders
bool TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.HoldLadders |
|
get |
◆ SendLadders
bool TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.SendLadders |
|
get |
◆ TargetCastlePosition
MissionObject TaleWorlds.MountAndBlade.IPrimarySiegeWeapon.TargetCastlePosition |
|
get |
◆ WeaponSide