M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.CompassItemUpdateParams Struct Reference

Public Member Functions

 CompassItemUpdateParams (object item, TargetIconType targetType, Vec3 worldPosition, uint color, uint color2)
 
 CompassItemUpdateParams (object item, TargetIconType targetType, Vec3 worldPosition, BannerCode bannerCode, bool isAttacker, bool isAlly)
 

Public Attributes

readonly object Item
 
readonly TargetIconType TargetType
 
readonly Vec3 WorldPosition
 
readonly uint Color
 
readonly uint Color2
 
readonly BannerCode BannerCode
 
readonly bool IsAttacker
 
readonly bool IsAlly
 

Constructor & Destructor Documentation

◆ CompassItemUpdateParams() [1/2]

TaleWorlds.MountAndBlade.CompassItemUpdateParams.CompassItemUpdateParams ( object  item,
TargetIconType  targetType,
Vec3  worldPosition,
uint  color,
uint  color2 
)

◆ CompassItemUpdateParams() [2/2]

TaleWorlds.MountAndBlade.CompassItemUpdateParams.CompassItemUpdateParams ( object  item,
TargetIconType  targetType,
Vec3  worldPosition,
BannerCode  bannerCode,
bool  isAttacker,
bool  isAlly 
)

Member Data Documentation

◆ Item

readonly object TaleWorlds.MountAndBlade.CompassItemUpdateParams.Item

◆ TargetType

readonly TargetIconType TaleWorlds.MountAndBlade.CompassItemUpdateParams.TargetType

◆ WorldPosition

readonly Vec3 TaleWorlds.MountAndBlade.CompassItemUpdateParams.WorldPosition

◆ Color

readonly uint TaleWorlds.MountAndBlade.CompassItemUpdateParams.Color

◆ Color2

readonly uint TaleWorlds.MountAndBlade.CompassItemUpdateParams.Color2

◆ BannerCode

readonly BannerCode TaleWorlds.MountAndBlade.CompassItemUpdateParams.BannerCode

◆ IsAttacker

readonly bool TaleWorlds.MountAndBlade.CompassItemUpdateParams.IsAttacker

◆ IsAlly

readonly bool TaleWorlds.MountAndBlade.CompassItemUpdateParams.IsAlly