M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.MountAndBlade.FacingOrder Struct Reference

Public Types

enum  FacingOrderEnum
 

Public Member Functions

Vec2 GetDirectionAux (Formation f, Agent targetAgent)
 
Vec2 GetDirection (Formation f, Agent targetAgent=null)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 

Static Public Member Functions

static FacingOrder FacingOrderLookAtDirection (Vec2 direction)
 
static bool operator!= (FacingOrder f1, FacingOrder f2)
 
static bool operator== (FacingOrder f1, FacingOrder f2)
 

Public Attributes

readonly FacingOrderEnum OrderEnum
 

Static Public Attributes

static readonly FacingOrder FacingOrderLookAtEnemy = new FacingOrder(FacingOrderEnum.LookAtEnemy)
 

Properties

OrderType OrderType [get]
 

Member Enumeration Documentation

◆ FacingOrderEnum

Member Function Documentation

◆ FacingOrderLookAtDirection()

static FacingOrder TaleWorlds.MountAndBlade.FacingOrder.FacingOrderLookAtDirection ( Vec2  direction)
static

◆ GetDirectionAux()

Vec2 TaleWorlds.MountAndBlade.FacingOrder.GetDirectionAux ( Formation  f,
Agent  targetAgent 
)

◆ GetDirection()

Vec2 TaleWorlds.MountAndBlade.FacingOrder.GetDirection ( Formation  f,
Agent  targetAgent = null 
)

◆ Equals()

override bool TaleWorlds.MountAndBlade.FacingOrder.Equals ( object  obj)

◆ GetHashCode()

override int TaleWorlds.MountAndBlade.FacingOrder.GetHashCode ( )

◆ operator!=()

static bool TaleWorlds.MountAndBlade.FacingOrder.operator!= ( FacingOrder  f1,
FacingOrder  f2 
)
static

◆ operator==()

static bool TaleWorlds.MountAndBlade.FacingOrder.operator== ( FacingOrder  f1,
FacingOrder  f2 
)
static

Member Data Documentation

◆ OrderEnum

readonly FacingOrderEnum TaleWorlds.MountAndBlade.FacingOrder.OrderEnum

◆ FacingOrderLookAtEnemy

readonly FacingOrder TaleWorlds.MountAndBlade.FacingOrder.FacingOrderLookAtEnemy = new FacingOrder(FacingOrderEnum.LookAtEnemy)
static

Property Documentation

◆ OrderType

OrderType TaleWorlds.MountAndBlade.FacingOrder.OrderType
get