M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues Struct Reference

Public Member Functions

float GetValueAt (float x)
 

Public Attributes

float y1
 
float x2
 
float y2
 
float x3
 
float y3
 

Member Function Documentation

◆ GetValueAt()

float TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues.GetValueAt ( float  x)

Member Data Documentation

◆ y1

float TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues.y1

◆ x2

float TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues.x2

◆ y2

float TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues.y2

◆ x3

float TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues.x3

◆ y3

float TaleWorlds.MountAndBlade.HumanAIComponent.BehaviorValues.y3