M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.NavigationData Struct Reference

Public Member Functions

 NavigationData (Vec3 startPoint, Vec3 endPoint, float agentRadius)
 
void TickDebug ()
 

Public Attributes

Vec2[] Points
 
Vec3 StartPoint
 
Vec3 EndPoint
 
readonly int PointSize
 
readonly float AgentRadius
 

Constructor & Destructor Documentation

◆ NavigationData()

TaleWorlds.MountAndBlade.NavigationData.NavigationData ( Vec3  startPoint,
Vec3  endPoint,
float  agentRadius 
)

Member Function Documentation

◆ TickDebug()

void TaleWorlds.MountAndBlade.NavigationData.TickDebug ( )

Member Data Documentation

◆ Points

Vec2 [] TaleWorlds.MountAndBlade.NavigationData.Points

◆ StartPoint

Vec3 TaleWorlds.MountAndBlade.NavigationData.StartPoint

◆ EndPoint

Vec3 TaleWorlds.MountAndBlade.NavigationData.EndPoint

◆ PointSize

readonly int TaleWorlds.MountAndBlade.NavigationData.PointSize

◆ AgentRadius

readonly float TaleWorlds.MountAndBlade.NavigationData.AgentRadius