Inherits TaleWorlds.CampaignSystem.Settlements.SettlementArea.
◆ Workshop()
TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Workshop |
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Settlement |
settlement, |
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string |
tag |
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) |
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◆ GetHashCode()
override int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.GetHashCode |
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◆ SetWorkshop()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.SetWorkshop |
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Hero |
newOwner, |
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WorkshopType |
workshopType, |
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int |
capital, |
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bool |
upgradable = true , |
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int |
constructionTimeRemained = 0 , |
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int |
level = 1 , |
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TextObject |
customName = null |
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) |
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◆ OnPartyEnters()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.OnPartyEnters |
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MobileParty |
mobileParty | ) |
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◆ ResetNotRunnedDays()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.ResetNotRunnedDays |
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◆ IncreaseNotRunnedDays()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.IncreaseNotRunnedDays |
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◆ SetProgress()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.SetProgress |
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int |
i, |
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float |
value |
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) |
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◆ ApplyDailyConstruction()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.ApplyDailyConstruction |
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◆ ChangeGold()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.ChangeGold |
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int |
goldChange | ) |
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◆ Upgrade()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Upgrade |
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◆ Downgrade()
void TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Downgrade |
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◆ Settlement
override Settlement TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Settlement |
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get |
◆ Tag
override string TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Tag |
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get |
◆ Owner
override Hero TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Owner |
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get |
◆ Name
override TextObject TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Name |
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get |
◆ ProductionProgress
IReadOnlyList<float> TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.ProductionProgress |
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get |
◆ WorkshopType
WorkshopType TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.WorkshopType |
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get |
◆ ConstructionTimeRemained
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.ConstructionTimeRemained |
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get |
◆ InsideParty
MobileParty TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.InsideParty |
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get |
◆ ProfitMade
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.ProfitMade |
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get |
◆ Expense
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Expense |
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get |
◆ NotRunnedDays
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.NotRunnedDays |
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get |
◆ Capital
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Capital |
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get |
◆ InitialCapital
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.InitialCapital |
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get |
◆ Level
int TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Level |
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get |
◆ Upgradable
bool TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.Upgradable |
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get |
◆ CanBeUpgraded
bool TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.CanBeUpgraded |
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get |
◆ CanBeDowngraded
bool TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.CanBeDowngraded |
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get |
◆ IsRunning
bool TaleWorlds.CampaignSystem.Settlements.Workshops.Workshop.IsRunning |
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get |