M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.GauntletUI.Map.GauntletMapBarGlobalLayer Class Reference

Inherits GlobalLayer.

Public Member Functions

void Initialize (MapScreen mapScreen, float contextAlphaModifider)
 
void OnFinalize ()
 
void Refresh ()
 

Protected Member Functions

override void OnTick (float dt)
 

Member Function Documentation

◆ Initialize()

void SandBox.GauntletUI.Map.GauntletMapBarGlobalLayer.Initialize ( MapScreen  mapScreen,
float  contextAlphaModifider 
)

◆ OnFinalize()

void SandBox.GauntletUI.Map.GauntletMapBarGlobalLayer.OnFinalize ( )

◆ Refresh()

void SandBox.GauntletUI.Map.GauntletMapBarGlobalLayer.Refresh ( )

◆ OnTick()

override void SandBox.GauntletUI.Map.GauntletMapBarGlobalLayer.OnTick ( float  dt)
protected