M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
No Matches
SandBox.GauntletUI.SandBoxGauntletUISubModule Class Reference

Inherits TaleWorlds.MountAndBlade.MBSubModuleBase.

Public Member Functions

 SandBoxGauntletUISubModule ()
override void OnCampaignStart (Game game, object starterObject)
override void OnGameEnd (Game game)
override void BeginGameStart (Game game)
- Public Member Functions inherited from TaleWorlds.MountAndBlade.MBSubModuleBase
virtual void OnConfigChanged ()
virtual void OnGameLoaded (Game game, object initializerObject)
 This function is called on new session start (i.e. new game start or load game).
virtual void OnNewGameCreated (Game game, object initializerObject)
virtual void BeginGameStart (Game game)
virtual void OnCampaignStart (Game game, object starterObject)
virtual void RegisterSubModuleObjects (bool isSavedCampaign)
virtual void AfterRegisterSubModuleObjects (bool isSavedCampaign)
virtual void OnMultiplayerGameStart (Game game, object starterObject)
virtual void OnGameInitializationFinished (Game game)
virtual void OnAfterGameInitializationFinished (Game game, object starterObject)
virtual bool DoLoading (Game game)
virtual void OnGameEnd (Game game)
virtual void OnMissionBehaviorInitialize (Mission mission)
virtual void OnBeforeMissionBehaviorInitialize (Mission mission)
virtual void OnInitialState ()
 Triggered when state returns to initial state.

Protected Member Functions

override void OnBeforeInitialModuleScreenSetAsRoot ()
override void OnGameStart (Game game, IGameStarter gameStarterObject)
 This is the function which is called first when game is started.

Constructor & Destructor Documentation

◆ SandBoxGauntletUISubModule()

SandBox.GauntletUI.SandBoxGauntletUISubModule.SandBoxGauntletUISubModule ( )

Member Function Documentation

◆ OnCampaignStart()

override void SandBox.GauntletUI.SandBoxGauntletUISubModule.OnCampaignStart ( Game  game,
object  starterObject 

◆ OnGameEnd()

override void SandBox.GauntletUI.SandBoxGauntletUISubModule.OnGameEnd ( Game  game)

◆ BeginGameStart()

override void SandBox.GauntletUI.SandBoxGauntletUISubModule.BeginGameStart ( Game  game)

◆ OnBeforeInitialModuleScreenSetAsRoot()

override void SandBox.GauntletUI.SandBoxGauntletUISubModule.OnBeforeInitialModuleScreenSetAsRoot ( )

◆ OnGameStart()

override void SandBox.GauntletUI.SandBoxGauntletUISubModule.OnGameStart ( Game  game,
IGameStarter  gameStarterObject