M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.Issues.FamilyFeudIssueBehavior Class Reference

Inherits TaleWorlds.CampaignSystem.CampaignBehaviorBase.

Classes

class  FamilyFeudIssue
 
class  FamilyFeudIssueMissionBehavior
 
class  FamilyFeudIssueQuest
 
class  FamilyFeudIssueTypeDefiner
 

Public Member Functions

override void RegisterEvents ()
 
void OnCheckForIssue (Hero hero)
 
override void SyncData (IDataStore dataStore)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
 CampaignBehaviorBase (string stringId)
 
 CampaignBehaviorBase ()
 
abstract void RegisterEvents ()
 
abstract void SyncData (IDataStore dataStore)
 
void RegisterEvents ()
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
static T GetCampaignBehavior< T > ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
readonly string StringId
 

Member Function Documentation

◆ RegisterEvents()

override void SandBox.Issues.FamilyFeudIssueBehavior.RegisterEvents ( )
virtual

◆ OnCheckForIssue()

void SandBox.Issues.FamilyFeudIssueBehavior.OnCheckForIssue ( Hero  hero)

◆ SyncData()

override void SandBox.Issues.FamilyFeudIssueBehavior.SyncData ( IDataStore  dataStore)
virtual