M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask Class Reference

Inherits TaleWorlds.CampaignSystem.QuestTaskBase.

Public Member Functions

 FollowAgentQuestTask (Agent followedAgent, GameEntity targetEntity, Action onSucceededAction, Action onCanceledAction, DialogFlow dialogFlow=null)
 
 FollowAgentQuestTask (Agent followedAgent, Agent targetAgent, Action onSucceededAction, Action onCanceledAction, DialogFlow dialogFlow=null)
 
void MissionTick (float dt)
 
override void SetReferences ()
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.QuestTaskBase
 QuestTaskBase (DialogFlow dialogFlow=null, Action onSucceedAction=null, Action onFailedAction=null, Action onCanceledAction=null)
 
void Finish (FinishStates finishState)
 
void AddTaskDialogs ()
 
virtual void SetReferences ()
 
void AddTaskDialogOnGameLoaded (DialogFlow dialogFlow)
 
void AddTaskBehaviorsOnGameLoad (Action onSucceededAction=null, Action onFailedAction=null, Action onCanceledAction=null)
 

Protected Member Functions

override void OnFinished ()
 
virtual void OnFinished ()
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.CampaignSystem.QuestTaskBase
enum  FinishStates {
  Success ,
  Fail ,
  Cancel
}
 
- Protected Attributes inherited from TaleWorlds.CampaignSystem.QuestTaskBase
Dictionary< EventDelegateType, TriggerDelegateTypeEvenTriggerDelegates
 
- Properties inherited from TaleWorlds.CampaignSystem.QuestTaskBase
bool IsLogged [get, set]
 
bool IsActive [get]
 

Constructor & Destructor Documentation

◆ FollowAgentQuestTask() [1/2]

SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.FollowAgentQuestTask ( Agent  followedAgent,
GameEntity  targetEntity,
Action  onSucceededAction,
Action  onCanceledAction,
DialogFlow  dialogFlow = null 
)

◆ FollowAgentQuestTask() [2/2]

SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.FollowAgentQuestTask ( Agent  followedAgent,
Agent  targetAgent,
Action  onSucceededAction,
Action  onCanceledAction,
DialogFlow  dialogFlow = null 
)

Member Function Documentation

◆ MissionTick()

void SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.MissionTick ( float  dt)

◆ OnFinished()

override void SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.OnFinished ( )
protectedvirtual

◆ SetReferences()

override void SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.SetReferences ( )
virtual