Inherits TaleWorlds.CampaignSystem.QuestTaskBase.
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| FollowAgentQuestTask (Agent followedAgent, GameEntity targetEntity, Action onSucceededAction, Action onCanceledAction, DialogFlow dialogFlow=null) |
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| FollowAgentQuestTask (Agent followedAgent, Agent targetAgent, Action onSucceededAction, Action onCanceledAction, DialogFlow dialogFlow=null) |
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void | MissionTick (float dt) |
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override void | SetReferences () |
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| QuestTaskBase (DialogFlow dialogFlow=null, Action onSucceedAction=null, Action onFailedAction=null, Action onCanceledAction=null) |
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void | Finish (FinishStates finishState) |
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void | AddTaskDialogs () |
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virtual void | SetReferences () |
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void | AddTaskDialogOnGameLoaded (DialogFlow dialogFlow) |
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void | AddTaskBehaviorsOnGameLoad (Action onSucceededAction=null, Action onFailedAction=null, Action onCanceledAction=null) |
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◆ FollowAgentQuestTask() [1/2]
SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.FollowAgentQuestTask |
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Agent |
followedAgent, |
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GameEntity |
targetEntity, |
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Action |
onSucceededAction, |
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Action |
onCanceledAction, |
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DialogFlow |
dialogFlow = null |
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) |
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◆ FollowAgentQuestTask() [2/2]
SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.FollowAgentQuestTask |
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Agent |
followedAgent, |
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Agent |
targetAgent, |
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Action |
onSucceededAction, |
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Action |
onCanceledAction, |
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DialogFlow |
dialogFlow = null |
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) |
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◆ MissionTick()
void SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.MissionTick |
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float |
dt | ) |
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◆ OnFinished()
override void SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.OnFinished |
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protectedvirtual |
◆ SetReferences()
override void SandBox.Issues.IssueQuestTasks.FollowAgentQuestTask.SetReferences |
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virtual |