M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits SandBox.Missions.AgentBehaviors.AgentBehavior.
Public Member Functions | |
PatrollingGuardBehavior (AgentBehaviorGroup behaviorGroup) | |
override void | Tick (float dt, bool isSimulation) |
override float | GetAvailability (bool isSimulation) |
override string | GetDebugInfo () |
Public Member Functions inherited from SandBox.Missions.AgentBehaviors.AgentBehavior | |
virtual float | GetAvailability (bool isSimulation) |
virtual void | Tick (float dt, bool isSimulation) |
virtual void | ConversationTick () |
virtual bool | CheckStartWithBehavior () |
virtual void | OnSpecialTargetChanged () |
virtual void | SetCustomWanderTarget (UsableMachine customUsableMachine) |
virtual void | OnAgentRemoved (Agent agent) |
abstract string | GetDebugInfo () |
Protected Member Functions | |
override void | OnDeactivate () |
Protected Member Functions inherited from SandBox.Missions.AgentBehaviors.AgentBehavior | |
AgentBehavior (AgentBehaviorGroup behaviorGroup) | |
virtual void | OnActivate () |
virtual void | OnDeactivate () |
Additional Inherited Members | |
Public Attributes inherited from SandBox.Missions.AgentBehaviors.AgentBehavior | |
float | CheckTime = 15.0f |
Protected Attributes inherited from SandBox.Missions.AgentBehaviors.AgentBehavior | |
readonly AgentBehaviorGroup | BehaviorGroup |
Properties inherited from SandBox.Missions.AgentBehaviors.AgentBehavior | |
AgentNavigator | Navigator [get] |
bool | IsActive [get, set] |
Agent | OwnerAgent [get] |
Mission | Mission [get] |
SandBox.Missions.AgentBehaviors.PatrollingGuardBehavior.PatrollingGuardBehavior | ( | AgentBehaviorGroup | behaviorGroup | ) |
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virtual |
Reimplemented from SandBox.Missions.AgentBehaviors.AgentBehavior.
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virtual |
Reimplemented from SandBox.Missions.AgentBehaviors.AgentBehavior.
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protectedvirtual |
Reimplemented from SandBox.Missions.AgentBehaviors.AgentBehavior.
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virtual |
Implements SandBox.Missions.AgentBehaviors.AgentBehavior.