M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.View.Missions.SandBoxMissionViews Class Reference

Static Public Member Functions

static MissionView[] OpenTownCenterMission (Mission mission)
 
static MissionView[] OpenTownAmbushMission (Mission mission)
 
static MissionView[] OpenFacialAnimationTest (Mission mission)
 
static MissionView[] OpenTavernMission (Mission mission)
 
static MissionView[] OpenPrisonBreakMission (Mission mission)
 
static MissionView[] OpenVillageMission (Mission mission)
 
static MissionView[] OpenRetirementMission (Mission mission)
 
static MissionView[] OpenArenaStartMission (Mission mission)
 
static MissionView[] OpenArenaDuelMission (Mission mission)
 
static MissionView[] OpenTownMerchantMission (Mission mission)
 
static MissionView[] OpenAlleyMission (Mission mission)
 
static MissionView[] OpenSneakTeam3Mission (Mission mission)
 
static MissionView[] OpenSimpleMountedPlayerMission (Mission mission)
 
static MissionView[] OpenBattleMission (Mission mission)
 
static MissionView[] OpenAlleyFightMission (Mission mission)
 
static MissionView[] OpenHideoutBattleMission (Mission mission)
 
static MissionView[] OpenBattleMissionWhileEnteringSettlement (Mission mission)
 
static MissionView[] OpenCombatMissionWithDialogue (Mission mission)
 
static MissionView[] OpenTestSiegeEngineMission (Mission mission)
 
static MissionView[] OpenCustomCameraMission (Mission mission)
 
static MissionView[] OpenAmbushBattleMission (Mission mission)
 
static MissionView[] OpenAmbushMission (Mission mission)
 
static MissionView[] OpenCampMission (Mission mission)
 
static MissionView[] OpenSiegeMissionWithDeployment (Mission mission)
 
static MissionView[] OpenSiegeMissionNoDeployment (Mission mission)
 
static MissionView[] OpenSiegeLordsHallFightMission (Mission mission)
 
static MissionView[] OpenSiegeMission (Mission mission)
 
static MissionView[] OpenSiegeMissionForTutorial (Mission mission)
 
static MissionView[] OpenAmbushMissionForTutorial (Mission mission)
 
static MissionView[] OpenFormationTestMission (Mission mission)
 
static MissionView[] OpenVillageBattleMission (Mission mission)
 
static MissionView[] OpenSettlementTestMission (Mission mission)
 
static MissionView[] OpenEquipmentTestMission (Mission mission)
 
static MissionView[] OpenFacialAnimTestMission (Mission mission)
 
static MissionView[] OpenEquipItemToolMission (Mission mission)
 
static MissionView[] OpenConversationMission (Mission mission)
 

Member Function Documentation

◆ OpenTownCenterMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenTownCenterMission ( Mission  mission)
static

◆ OpenTownAmbushMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenTownAmbushMission ( Mission  mission)
static

◆ OpenFacialAnimationTest()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenFacialAnimationTest ( Mission  mission)
static

◆ OpenTavernMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenTavernMission ( Mission  mission)
static

◆ OpenPrisonBreakMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenPrisonBreakMission ( Mission  mission)
static

◆ OpenVillageMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenVillageMission ( Mission  mission)
static

◆ OpenRetirementMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenRetirementMission ( Mission  mission)
static

◆ OpenArenaStartMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenArenaStartMission ( Mission  mission)
static

◆ OpenArenaDuelMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenArenaDuelMission ( Mission  mission)
static

◆ OpenTownMerchantMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenTownMerchantMission ( Mission  mission)
static

◆ OpenAlleyMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenAlleyMission ( Mission  mission)
static

◆ OpenSneakTeam3Mission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSneakTeam3Mission ( Mission  mission)
static

◆ OpenSimpleMountedPlayerMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSimpleMountedPlayerMission ( Mission  mission)
static

◆ OpenBattleMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenBattleMission ( Mission  mission)
static

◆ OpenAlleyFightMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenAlleyFightMission ( Mission  mission)
static

◆ OpenHideoutBattleMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenHideoutBattleMission ( Mission  mission)
static

◆ OpenBattleMissionWhileEnteringSettlement()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenBattleMissionWhileEnteringSettlement ( Mission  mission)
static

◆ OpenCombatMissionWithDialogue()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenCombatMissionWithDialogue ( Mission  mission)
static

◆ OpenTestSiegeEngineMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenTestSiegeEngineMission ( Mission  mission)
static

◆ OpenCustomCameraMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenCustomCameraMission ( Mission  mission)
static

◆ OpenAmbushBattleMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenAmbushBattleMission ( Mission  mission)
static

◆ OpenAmbushMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenAmbushMission ( Mission  mission)
static

◆ OpenCampMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenCampMission ( Mission  mission)
static

◆ OpenSiegeMissionWithDeployment()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSiegeMissionWithDeployment ( Mission  mission)
static

◆ OpenSiegeMissionNoDeployment()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSiegeMissionNoDeployment ( Mission  mission)
static

◆ OpenSiegeLordsHallFightMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSiegeLordsHallFightMission ( Mission  mission)
static

◆ OpenSiegeMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSiegeMission ( Mission  mission)
static

◆ OpenSiegeMissionForTutorial()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSiegeMissionForTutorial ( Mission  mission)
static

◆ OpenAmbushMissionForTutorial()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenAmbushMissionForTutorial ( Mission  mission)
static

◆ OpenFormationTestMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenFormationTestMission ( Mission  mission)
static

◆ OpenVillageBattleMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenVillageBattleMission ( Mission  mission)
static

◆ OpenSettlementTestMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenSettlementTestMission ( Mission  mission)
static

◆ OpenEquipmentTestMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenEquipmentTestMission ( Mission  mission)
static

◆ OpenFacialAnimTestMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenFacialAnimTestMission ( Mission  mission)
static

◆ OpenEquipItemToolMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenEquipItemToolMission ( Mission  mission)
static

◆ OpenConversationMission()

static MissionView[] SandBox.View.Missions.SandBoxMissionViews.OpenConversationMission ( Mission  mission)
static