M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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StoryMode.GameComponents.CampaignBehaviors.StoryModeTutorialBoxCampaignBehavior Class Reference

Inherits TaleWorlds.CampaignSystem.CampaignBehaviorBase.

Public Member Functions

 StoryModeTutorialBoxCampaignBehavior ()
 
override void RegisterEvents ()
 
override void SyncData (IDataStore dataStore)
 
void OnResetAllTutorials (ResetAllTutorialsEvent obj)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
 CampaignBehaviorBase (string stringId)
 
 CampaignBehaviorBase ()
 
abstract void RegisterEvents ()
 
abstract void SyncData (IDataStore dataStore)
 
void RegisterEvents ()
 

Properties

MBReadOnlyList< CampaignTutorialAvailableTutorials [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
static T GetCampaignBehavior< T > ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
readonly string StringId
 

Constructor & Destructor Documentation

◆ StoryModeTutorialBoxCampaignBehavior()

StoryMode.GameComponents.CampaignBehaviors.StoryModeTutorialBoxCampaignBehavior.StoryModeTutorialBoxCampaignBehavior ( )

Member Function Documentation

◆ RegisterEvents()

override void StoryMode.GameComponents.CampaignBehaviors.StoryModeTutorialBoxCampaignBehavior.RegisterEvents ( )
virtual

◆ SyncData()

override void StoryMode.GameComponents.CampaignBehaviors.StoryModeTutorialBoxCampaignBehavior.SyncData ( IDataStore  dataStore)
virtual

◆ OnResetAllTutorials()

void StoryMode.GameComponents.CampaignBehaviors.StoryModeTutorialBoxCampaignBehavior.OnResetAllTutorials ( ResetAllTutorialsEvent  obj)

Property Documentation

◆ AvailableTutorials

MBReadOnlyList<CampaignTutorial> StoryMode.GameComponents.CampaignBehaviors.StoryModeTutorialBoxCampaignBehavior.AvailableTutorials
get