Inherits TaleWorlds.CampaignSystem.GameComponents.DefaultKingdomDecisionPermissionModel.
|
override bool | IsWarDecisionAllowedBetweenKingdoms (Kingdom kingdom1, Kingdom kingdom2, out TextObject reason) |
|
override bool | IsPeaceDecisionAllowedBetweenKingdoms (Kingdom kingdom1, Kingdom kingdom2, out TextObject reason) |
|
override bool | IsPolicyDecisionAllowed (PolicyObject policy) |
|
override bool | IsWarDecisionAllowedBetweenKingdoms (Kingdom kingdom1, Kingdom kingdom2, out TextObject reason) |
|
override bool | IsPeaceDecisionAllowedBetweenKingdoms (Kingdom kingdom1, Kingdom kingdom2, out TextObject reason) |
|
override bool | IsAnnexationDecisionAllowed (Settlement annexedSettlement) |
|
override bool | IsExpulsionDecisionAllowed (Clan expelledClan) |
|
override bool | IsKingSelectionDecisionAllowed (Kingdom kingdom) |
|
abstract bool | IsPolicyDecisionAllowed (PolicyObject policy) |
|
abstract bool | IsWarDecisionAllowedBetweenKingdoms (Kingdom kingdom1, Kingdom kingdom2, out TextObject reason) |
|
abstract bool | IsPeaceDecisionAllowedBetweenKingdoms (Kingdom kingdom1, Kingdom kingdom2, out TextObject reason) |
|
abstract bool | IsAnnexationDecisionAllowed (Settlement annexedSettlement) |
|
abstract bool | IsExpulsionDecisionAllowed (Clan expelledClan) |
|
abstract bool | IsKingSelectionDecisionAllowed (Kingdom kingdom) |
|
◆ IsWarDecisionAllowedBetweenKingdoms()
override bool StoryMode.GameComponents.StoryModeKingdomDecisionPermissionModel.IsWarDecisionAllowedBetweenKingdoms |
( |
Kingdom |
kingdom1, |
|
|
Kingdom |
kingdom2, |
|
|
out TextObject |
reason |
|
) |
| |
|
virtual |
◆ IsPeaceDecisionAllowedBetweenKingdoms()
override bool StoryMode.GameComponents.StoryModeKingdomDecisionPermissionModel.IsPeaceDecisionAllowedBetweenKingdoms |
( |
Kingdom |
kingdom1, |
|
|
Kingdom |
kingdom2, |
|
|
out TextObject |
reason |
|
) |
| |
|
virtual |