M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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StoryMode.GauntletUI.StoryModeGauntletUISubModule Class Reference

Inherits TaleWorlds.MountAndBlade.MBSubModuleBase.

Public Member Functions

 StoryModeGauntletUISubModule ()
override void OnGameInitializationFinished (Game game)
override void OnGameEnd (Game game)
- Public Member Functions inherited from TaleWorlds.MountAndBlade.MBSubModuleBase
virtual void OnConfigChanged ()
virtual void OnGameLoaded (Game game, object initializerObject)
 This function is called on new session start (i.e. new game start or load game).
virtual void OnNewGameCreated (Game game, object initializerObject)
virtual void BeginGameStart (Game game)
virtual void OnCampaignStart (Game game, object starterObject)
virtual void RegisterSubModuleObjects (bool isSavedCampaign)
virtual void AfterRegisterSubModuleObjects (bool isSavedCampaign)
virtual void OnMultiplayerGameStart (Game game, object starterObject)
virtual void OnGameInitializationFinished (Game game)
virtual void OnAfterGameInitializationFinished (Game game, object starterObject)
virtual bool DoLoading (Game game)
virtual void OnGameEnd (Game game)
virtual void OnMissionBehaviorInitialize (Mission mission)
virtual void OnBeforeMissionBehaviorInitialize (Mission mission)
virtual void OnInitialState ()
 Triggered when state returns to initial state.

Constructor & Destructor Documentation

◆ StoryModeGauntletUISubModule()

StoryMode.GauntletUI.StoryModeGauntletUISubModule.StoryModeGauntletUISubModule ( )

Member Function Documentation

◆ OnGameInitializationFinished()

override void StoryMode.GauntletUI.StoryModeGauntletUISubModule.OnGameInitializationFinished ( Game  game)

◆ OnGameEnd()

override void StoryMode.GauntletUI.StoryModeGauntletUISubModule.OnGameEnd ( Game  game)