M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
TutorialObjective (string id, bool isFinished=false, bool isActive=false) | |
void | SetTextVariableOfName (string tag, int variable) |
string | GetNameString () |
bool | SetActive (bool isActive) |
bool | FinishTask () |
void | FinishSubTask (string subTaskName, float score) |
bool | SetAllSubTasksInactive () |
void | AddSubTask (TutorialObjective newSubTask) |
void | RestoreScoreFromSave (float score) |
Properties | |
string | Id [get] |
bool | IsFinished [get] |
bool | IsActive [get] |
List< TutorialObjective > | SubTasks [get] |
float | Score [get] |
StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.TutorialObjective | ( | string | id, |
bool | isFinished = false , |
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bool | isActive = false |
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void StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.SetTextVariableOfName | ( | string | tag, |
int | variable | ||
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string StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.GetNameString | ( | ) |
bool StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.SetActive | ( | bool | isActive | ) |
bool StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.FinishTask | ( | ) |
void StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.FinishSubTask | ( | string | subTaskName, |
float | score | ||
) |
bool StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.SetAllSubTasksInactive | ( | ) |
void StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.AddSubTask | ( | TutorialObjective | newSubTask | ) |
void StoryMode.Missions.TrainingFieldMissionController.TutorialObjective.RestoreScoreFromSave | ( | float | score | ) |
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