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static void | ApplyByOldAge (Hero victim, bool showNotification=true) |
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static void | ApplyByWounds (Hero victim, bool showNotification=true) |
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static void | ApplyByBattle (Hero victim, Hero killer, bool showNotification=true) |
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static void | ApplyByMurder (Hero victim, Hero killer=null, bool showNotification=true) |
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static void | ApplyInLabor (Hero lostMother, bool showNotification=true) |
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static void | ApplyByExecution (Hero victim, Hero executer, bool showNotification=true, bool isForced=false) |
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static void | ApplyByRemove (Hero victim, bool showNotification=false, bool isForced=true) |
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static void | ApplyByDeathMark (Hero victim, bool showNotification=false) |
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static void | ApplyByDeathMarkForced (Hero victim, bool showNotification=false) |
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static void | ApplyByPlayerIllness () |
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