M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin Class Reference

Inherits TaleWorlds.Core.IAgentOriginBase.

Public Member Functions

 SimpleAgentOrigin (BasicCharacterObject troop, int rank=-1, Banner banner=null, UniqueTroopDescriptor descriptor=default(UniqueTroopDescriptor))
 
void SetWounded ()
 
void SetKilled ()
 
void SetRouted ()
 
void OnAgentRemoved (float agentHealth)
 
void SetBanner (Banner banner)
 
void SetWounded ()
 
void SetKilled ()
 
void SetRouted ()
 
void OnAgentRemoved (float agentHealth)
 
void OnScoreHit (BasicCharacterObject victim, BasicCharacterObject formationCaptain, int damage, bool isFatal, bool isTeamKill, WeaponComponentData attackerWeapon)
 
void SetBanner (Banner banner)
 

Properties

BasicCharacterObject Troop [get]
 
bool IsUnderPlayersCommand [get]
 
uint FactionColor [get]
 
uint FactionColor2 [get]
 
int Seed [get]
 
PartyBase Party [get]
 
IBattleCombatant BattleCombatant [get]
 
Banner Banner [get]
 
int Rank [get]
 
int UniqueSeed [get]
 
- Properties inherited from TaleWorlds.Core.IAgentOriginBase
bool IsUnderPlayersCommand [get]
 
uint FactionColor [get]
 
uint FactionColor2 [get]
 
IBattleCombatant BattleCombatant [get]
 
int UniqueSeed [get]
 
int Seed [get]
 
Banner Banner [get]
 
BasicCharacterObject Troop [get]
 

Constructor & Destructor Documentation

◆ SimpleAgentOrigin()

TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.SimpleAgentOrigin ( BasicCharacterObject  troop,
int  rank = -1,
Banner  banner = null,
UniqueTroopDescriptor  descriptor = default(UniqueTroopDescriptor) 
)

Member Function Documentation

◆ SetWounded()

void TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.SetWounded ( )

◆ SetKilled()

void TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.SetKilled ( )

◆ SetRouted()

void TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.SetRouted ( )

◆ OnAgentRemoved()

void TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.OnAgentRemoved ( float  agentHealth)

◆ SetBanner()

void TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.SetBanner ( Banner  banner)

Property Documentation

◆ Troop

BasicCharacterObject TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.Troop
get

◆ IsUnderPlayersCommand

bool TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.IsUnderPlayersCommand
get

◆ FactionColor

uint TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.FactionColor
get

◆ FactionColor2

uint TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.FactionColor2
get

◆ Seed

int TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.Seed
get

◆ Party

PartyBase TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.Party
get

◆ BattleCombatant

IBattleCombatant TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.BattleCombatant
get

◆ Banner

Banner TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.Banner
get

◆ Rank

int TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.Rank
get

◆ UniqueSeed

int TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin.UniqueSeed
get