M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.CampaignBehaviors.BarterBehaviors.DiplomaticBartersBehavior Class Reference

This Behavior should focus on automatic barters of clans other than player clan If clan is part of a kingdom and the barter is normally subject of an election, than it should be handled in KingdomDecisionProposalBehavior.

Inherits TaleWorlds.CampaignSystem.CampaignBehaviorBase.

Public Member Functions

override void RegisterEvents ()
 
override void SyncData (IDataStore dataStore)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
 CampaignBehaviorBase (string stringId)
 
 CampaignBehaviorBase ()
 
abstract void RegisterEvents ()
 
abstract void SyncData (IDataStore dataStore)
 
void RegisterEvents ()
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
static T GetCampaignBehavior< T > ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
readonly string StringId
 

Member Function Documentation

◆ RegisterEvents()

override void TaleWorlds.CampaignSystem.CampaignBehaviors.BarterBehaviors.DiplomaticBartersBehavior.RegisterEvents ( )
virtual

◆ SyncData()

override void TaleWorlds.CampaignSystem.CampaignBehaviors.BarterBehaviors.DiplomaticBartersBehavior.SyncData ( IDataStore  dataStore)
virtual