M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Static Public Member Functions | |
static bool | CheckCheatUsage (ref String ErrorType) |
static bool | CheckParameters (List< String > strings, int ParameterCount) |
static bool | CheckHelp (List< String > strings) |
static string | SetCraftingStamina (List< String > strings) |
static string | SetHeroCulture (List< String > strings) |
static string | ChangeHeroRace (List< string > strings) |
static string | MakeHeroWounded (List< String > strings) |
static string | ResetPlayerSkillsLevelAndPerk (List< String > strings) |
static string | SetSkillsOfGivenHero (List< String > strings) |
static string | SetAllPartiesVisible (List< String > strings) |
static string | SetAllSettlementsVisible (List< String > strings) |
static string | SetSkillMainHero (List< String > strings) |
static string | SetAllSkillsMainHero (List< String > strings) |
static string | SetSkillCompanion (List< String > strings) |
static string | FullCompanion (List< String > strings) |
static string | SetAllHeroSkills (List< String > strings) |
static string | FindTournament (List< String > strings) |
static string | GetHostileArmy (List< String > strings) |
static string | SetLoyaltyOfSettlement (List< String > strings) |
static string | GetMainPartyPosition (List< String > strings) |
static string | StartWorldWar (List< String > strings) |
static string | StartWorldPeace (List< String > strings) |
static string | FindMobileParty (List< String > strings) |
static string | AddModifiedItem (List< string > strings) |
static string | ChangePlayerName (List< String > strings) |
static string | FindHero (List< String > strings) |
static string | AddCraftingMaterials (List< String > strings) |
static string | ChangeHeroRelation (List< String > strings) |
static string | HealMainParty (List< String > strings) |
static string | DeclareWar (List< string > strings) |
static string | DeclarePeace (List< string > strings) |
static string | GiveItemToMainParty (List< string > strings) |
static string | GiveCraftingMaterialItemsToMainParty (List< string > strings) |
static string | KillCapturerParty (List< String > strings) |
static string | AddInfluence (List< String > strings) |
static string | AddRenown (List< String > strings) |
static string | AddGoldToHero (List< String > strings) |
static string | AddGoldToAllHeroes (List< String > strings) |
static string | ActivateAllPolicies (List< String > strings) |
static string | AddDevelopment (List< String > strings) |
static string | AddDevelopmentProgress (List< String > strings) |
static string | ChangeCurrentDevelopment (List< String > strings) |
static string | AddSkillXpToHero (List< String > strings) |
static string | ShowPrisoners (List< String > strings) |
static string | AddCompanions (List< String > strings) |
static string | AddCompanion (List< String > strings) |
static string | SetPlayerReputationTrait (List< String > strings) |
static string | ListPlayerTrait (List< String > strings) |
static string | AddHorse (List< String > strings) |
static string | GiveSettlementToPlayer (List< String > strings) |
static string | GiveSettlementToKingdom (List< String > strings) |
static string | AddPowerToNotable (List< string > strings) |
static string | KillHero (List< String > strings) |
static string | ShowCharacterFeats (List< String > strings) |
static string | MakeHeroFugitive (List< String > strings) |
static string | LeaveFaction (List< String > strings) |
static string | LeadYourFaction (List< String > strings) |
static string | ListHeroesSuitableForMarriage (List< String > strings) |
static string | MarryPlayerWithHero (List< String > strings) |
static string | IsHeroSuitableForMarriageWithPlayer (List< String > strings) |
static string | StartPlayerVsWorldWar (List< String > strings) |
static string | StartPlayerVsWorldTruce (List< String > strings) |
static string | CreatePlayerKingdom (List< String > strings) |
static string | CreateRandomClan (List< String > strings) |
static string | JoinKingdom (List< String > strings) |
static string | JoinKingdomAsMercenary (List< String > strings) |
static string | SetCriminalRating (List< String > strings) |
static string | GetCriminalRatings (List< String > strings) |
static string | SetMainHeroAge (List< String > strings) |
static string | GetInfestedHideout (List< String > strings) |
static string | SetMainPartyAttackable (List< string > strings) |
static string | AddMoraleToParty (List< String > strings) |
static string | BoostCohesionOfArmy (List< String > strings) |
static string | BoostCohersionOfAllArmies (List< String > strings) |
static string | AddFocusPointCheat (List< String > strings) |
static string | AddAttributePointsCheat (List< String > strings) |
static string | GetSettlementsWithTournament (List< string > strings) |
static string | ConvertListToMultiLine (List< String > strings) |
static string | PrintAllIssues (List< String > strings) |
static string | PrintIssues (List< String > strings) |
static string | GiveWorkshopToPlayer (List< String > strings) |
static string | MakePregnant (List< String > strings) |
static Hero | GenerateChild (Hero hero, bool isFemale, CultureObject culture) |
static string | AddPrisonerToParty (List< String > strings) |
static string | AddRandomPrisonerHeroCheat (List< String > strings) |
static string | ControlPartyAIByCheats (List< String > strings) |
static string | AISiegeSettlement (List< String > strings) |
static string | AIRaidVillage (List< String > strings) |
static string | AIAttackParty (List< String > strings) |
static string | AIDefendSettlement (List< String > strings) |
static string | AIGotoSettlement (List< String > strings) |
static List< string > | GetSeparatedNames (List< string > strings, string separator) |
static string | ClearSettlementDefense (List< String > strings) |
static string | PrintPartyPrisoners (List< String > strings) |
static string | GivePrisonersXp (List< String > strings) |
static string | SetSettlementVariable (List< string > strings) |
static string | SetHeroTrait (List< String > strings) |
static string | ListHeroTraits (List< String > heroName) |
static string | RemoveMilitiasFromSettlement (List< String > strings) |
static string | CancelQuestCheat (List< String > strings) |
static string | KickAllCompanionsFromParty (List< String > strings) |
static string | GiveMoneyToMainParty (List< String > strings) |
static string | GiveTroopsXp (List< String > strings) |
static string | FindIssues (List< String > strings) |
static string | ToggleInformationRestrictions (List< String > strings) |
static string | GetRandomHeroWithFeatures (List< String > strings) |
static Hero | GetHero (string heroName) |
static Clan | GetClan (string clanName) |
static Hero | GetClanLeader (string clanName) |
static Kingdom | GetKingdom (string kingdomName) |
static Settlement | GetSettlement (string settlementName) |
static Settlement | GetDefaultSettlement () |
static string | ConcatenateString (List< String > strings) |
Static Public Attributes | |
const String | CampaignNotStarted = "Campaign was not started." |
const String | CheatmodeDisabled = "Cheat mode is disabled!" |
const String | AchievementsAreDisabled = "Achievements are disabled!" |
const String | Help = "help" |
const String | EnterNumber = "Please enter a number" |
const String | EnterPositiveNumber = "Please enter a positive number" |
const String | SettlementNotFound = "Settlement is not found" |
const String | HeroNotFound = "Hero is not found" |
const String | KingdomNotFound = "Kingdom is not found" |
const String | VillageNotFound = "Village is not found" |
const String | FactionNotFound = "Faction is not found" |
const String | PartyNotFound = "Party is not found" |
const String | OK = "Success" |
const String | CheatNameSeparator = "|" |
const String | AiDisabledHelper = "Party AI can be enabled again by using \"campaign.control_party_ai_by_cheats\"" |
static String | ErrorType = "" |
const int | MaxSkillValue = 300 |
Properties | |
static bool | MainPartyIsAttackable [get] |
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