M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.CharacterDevelopment.CharacterAttributes Class Reference

Inherits TaleWorlds.Core.PropertyOwner< CharacterAttribute >.

Public Member Functions

 CharacterAttributes ()
 
 CharacterAttributes (CharacterAttributes characterAttributes)
 
override void Deserialize (MBObjectManager objectManager, XmlNode node)
 
- Public Member Functions inherited from TaleWorlds.Core.PropertyOwner< CharacterAttribute >
 PropertyOwner ()
 
 PropertyOwner (PropertyOwner< T > propertyOwner)
 
void SetPropertyValue (T attribute, int value)
 
int GetPropertyValue (T attribute)
 
bool HasProperty (T attribute)
 
void ClearAllProperty ()
 
void Serialize (XmlWriter writer)
 
override void Deserialize (MBObjectManager objectManager, XmlNode node)
 

Additional Inherited Members

- Protected Attributes inherited from TaleWorlds.Core.PropertyOwner< CharacterAttribute >
readonly Dictionary< T, int > _attributes
 

Constructor & Destructor Documentation

◆ CharacterAttributes() [1/2]

TaleWorlds.CampaignSystem.CharacterDevelopment.CharacterAttributes.CharacterAttributes ( )

◆ CharacterAttributes() [2/2]

TaleWorlds.CampaignSystem.CharacterDevelopment.CharacterAttributes.CharacterAttributes ( CharacterAttributes  characterAttributes)

Member Function Documentation

◆ Deserialize()

override void TaleWorlds.CampaignSystem.CharacterDevelopment.CharacterAttributes.Deserialize ( MBObjectManager  objectManager,
XmlNode  node 
)