M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
PersuasionAttempt (Hero persuadedHero, CampaignTime gameTime, PersuasionOptionArgs args, PersuasionOptionResult result, int reservationType) | |
bool | IsSuccesful () |
bool | Matches (Hero targetHero, int reservationType) |
Public Attributes | |
readonly int | ReservationType |
readonly Hero | PersuadedHero |
readonly CampaignTime | GameTime |
readonly PersuasionOptionArgs | Args |
readonly PersuasionOptionResult | Result |
TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.PersuasionAttempt | ( | Hero | persuadedHero, |
CampaignTime | gameTime, | ||
PersuasionOptionArgs | args, | ||
PersuasionOptionResult | result, | ||
int | reservationType | ||
) |
bool TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.IsSuccesful | ( | ) |
bool TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.Matches | ( | Hero | targetHero, |
int | reservationType | ||
) |
readonly int TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.ReservationType |
readonly Hero TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.PersuadedHero |
readonly CampaignTime TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.GameTime |
readonly PersuasionOptionArgs TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.Args |
readonly PersuasionOptionResult TaleWorlds.CampaignSystem.Conversation.Persuasion.PersuasionAttempt.Result |