M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.EncounterManager Class Reference

Static Public Member Functions

static void Tick (float dt)
 
static void HandleEncounterForMobileParty (MobileParty mobileParty, float dt)
 
static void StartPartyEncounter (PartyBase attackerParty, PartyBase defenderParty)
 
static void StartSettlementEncounter (MobileParty attackerParty, Settlement settlement)
 

Properties

static EncounterModel EncounterModel [get]
 

Member Function Documentation

◆ Tick()

static void TaleWorlds.CampaignSystem.EncounterManager.Tick ( float  dt)
static

◆ HandleEncounterForMobileParty()

static void TaleWorlds.CampaignSystem.EncounterManager.HandleEncounterForMobileParty ( MobileParty  mobileParty,
float  dt 
)
static

◆ StartPartyEncounter()

static void TaleWorlds.CampaignSystem.EncounterManager.StartPartyEncounter ( PartyBase  attackerParty,
PartyBase  defenderParty 
)
static

◆ StartSettlementEncounter()

static void TaleWorlds.CampaignSystem.EncounterManager.StartSettlementEncounter ( MobileParty  attackerParty,
Settlement  settlement 
)
static

Property Documentation

◆ EncounterModel

EncounterModel TaleWorlds.CampaignSystem.EncounterManager.EncounterModel
staticget