M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.Issues.RevenueFarmingIssueBehavior Class Reference

Inherits TaleWorlds.CampaignSystem.CampaignBehaviorBase.

Classes

class  RevenueFarmingIssue
 
class  RevenueFarmingIssueBehaviorTypeDefiner
 
class  RevenueFarmingIssueQuest
 
class  RevenueVillage
 
class  VillageEvent
 
struct  VillageEventOptionData
 

Public Member Functions

override void RegisterEvents ()
 
void OnVillageEventWithIdSpawned (string Id)
 
override void SyncData (IDataStore dataStore)
 
void OnCheckForIssue (Hero hero)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
 CampaignBehaviorBase (string stringId)
 
 CampaignBehaviorBase ()
 
abstract void RegisterEvents ()
 
abstract void SyncData (IDataStore dataStore)
 
void RegisterEvents ()
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
static T GetCampaignBehavior< T > ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
readonly string StringId
 

Member Function Documentation

◆ RegisterEvents()

override void TaleWorlds.CampaignSystem.Issues.RevenueFarmingIssueBehavior.RegisterEvents ( )
virtual

◆ OnVillageEventWithIdSpawned()

void TaleWorlds.CampaignSystem.Issues.RevenueFarmingIssueBehavior.OnVillageEventWithIdSpawned ( string  Id)

◆ SyncData()

override void TaleWorlds.CampaignSystem.Issues.RevenueFarmingIssueBehavior.SyncData ( IDataStore  dataStore)
virtual

◆ OnCheckForIssue()

void TaleWorlds.CampaignSystem.Issues.RevenueFarmingIssueBehavior.OnCheckForIssue ( Hero  hero)