M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.CampaignSystem.JournalLog Class Reference

Public Member Functions

 JournalLog (CampaignTime logTime, TextObject logText, TextObject taskName=null, int currentProgress=0, int range=0, LogType type=LogType.Text)
 
void UpdateCurrentProgress (int progress)
 
bool HasBeenCompleted ()
 
TextObject GetTimeText ()
 

Public Attributes

readonly CampaignTime LogTime
 
readonly TextObject LogText
 
readonly TextObject TaskName
 
readonly int Range
 
readonly LogType Type
 

Properties

int CurrentProgress [get]
 

Constructor & Destructor Documentation

◆ JournalLog()

TaleWorlds.CampaignSystem.JournalLog.JournalLog ( CampaignTime  logTime,
TextObject  logText,
TextObject  taskName = null,
int  currentProgress = 0,
int  range = 0,
LogType  type = LogType::Text 
)

Member Function Documentation

◆ UpdateCurrentProgress()

void TaleWorlds.CampaignSystem.JournalLog.UpdateCurrentProgress ( int  progress)

◆ HasBeenCompleted()

bool TaleWorlds.CampaignSystem.JournalLog.HasBeenCompleted ( )

◆ GetTimeText()

TextObject TaleWorlds.CampaignSystem.JournalLog.GetTimeText ( )

Member Data Documentation

◆ LogTime

readonly CampaignTime TaleWorlds.CampaignSystem.JournalLog.LogTime

◆ LogText

readonly TextObject TaleWorlds.CampaignSystem.JournalLog.LogText

◆ TaskName

readonly TextObject TaleWorlds.CampaignSystem.JournalLog.TaskName

◆ Range

readonly int TaleWorlds.CampaignSystem.JournalLog.Range

◆ Type

readonly LogType TaleWorlds.CampaignSystem.JournalLog.Type

Property Documentation

◆ CurrentProgress

int TaleWorlds.CampaignSystem.JournalLog.CurrentProgress
get