M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Classes | |
class | PartyCommand |
class | TroopComparer |
Public Types | |
enum | TroopSortType { Invalid = -1 , Custom = 0 , Type , Name , Count , Tier } |
enum | PartyRosterSide : byte { None = 99 , Right = 1 , Left = 0 } |
enum | TroopType { Member = 0x1 , Prisoner = 0x2 , None } |
enum | PartyCommandCode { TransferTroop = 0 , UpgradeTroop = 1 , TransferPartyLeaderTroop = 2 , TransferTroopToLeaderSlot = 3 , ShiftTroop = 4 , RecruitTroop = 5 , ExecuteTroop = 6 , TransferAllTroops = 7 , SortTroops = 8 } |
enum | TransferState { NotTransferable , Transferable , TransferableWithTrade } |
Public Attributes | |
PartyPresentationDoneButtonDelegate | PartyPresentationDoneButtonDelegate |
PartyPresentationDoneButtonConditionDelegate | PartyPresentationDoneButtonConditionDelegate |
PartyPresentationCancelButtonActivateDelegate | PartyPresentationCancelButtonActivateDelegate |
PartyPresentationCancelButtonDelegate | PartyPresentationCancelButtonDelegate |
PresentationUpdate | UpdateDelegate |
IsTroopTransferableDelegate | IsTroopTransferableDelegate |
TroopRoster[] | MemberRosters |
TroopRoster[] | PrisonerRosters |
bool | IsConsumablesChanges |
Protected Member Functions | |
void | TransferTroopToLeaderSlot (PartyCommand command) |
void | TransferTroop (PartyCommand command, bool invokeUpdate) |
void | ShiftTroop (PartyCommand command) |
void | TransferPartyLeaderTroop (PartyCommand command) |
void | UpgradeTroop (PartyCommand command) |
void | RecruitPrisoner (PartyCommand command) |
void | ExecuteTroop (PartyCommand command) |
void | TransferAllTroops (PartyCommand command) |
void | SortTroops (PartyCommand command) |
Properties | |
TroopSortType | ActiveOtherPartySortType [get, set] |
TroopSortType | ActiveMainPartySortType [get, set] |
bool | IsOtherPartySortAscending [get, set] |
bool | IsMainPartySortAscending [get, set] |
TransferState | MemberTransferState [get] |
TransferState | PrisonerTransferState [get] |
TransferState | AccompanyingTransferState [get] |
TextObject | LeftPartyName [get] |
TextObject | RightPartyName [get] |
TextObject | Header [get] |
int | LeftPartyMembersSizeLimit [get] |
int | LeftPartyPrisonersSizeLimit [get] |
int | RightPartyMembersSizeLimit [get] |
int | RightPartyPrisonersSizeLimit [get] |
bool | ShowProgressBar [get] |
string | DoneReasonString [get] |
bool | IsTroopUpgradesDisabled [get] |
CharacterObject | RightPartyLeader [get] |
CharacterObject | LeftPartyLeader [get] |
PartyBase | LeftOwnerParty [get] |
PartyBase | RightOwnerParty [get] |
PartyScreenData | CurrentData [get] |
bool | TransferHealthiesGetWoundedsFirst [get] |
int | QuestModeWageDaysMultiplier [get] |
Game | Game [get, set] |
TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyScreenLogic | ( | ) |
delegate void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PresentationUpdate | ( | PartyCommand | command | ) |
delegate void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyGoldDelegate | ( | ) |
delegate void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyMoraleDelegate | ( | ) |
delegate void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyInfluenceDelegate | ( | ) |
delegate void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyHorseDelegate | ( | ) |
delegate void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.AfterResetDelegate | ( | PartyScreenLogic | partyScreenLogic, |
bool | fromCancel | ||
) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.Initialize | ( | PartyScreenLogicInitializationData | initializationData | ) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.AddCommand | ( | PartyCommand | command | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.ValidateCommand | ( | PartyCommand | command | ) |
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int TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetIndexToInsertTroop | ( | PartyRosterSide | side, |
TroopType | type, | ||
TroopRosterElement | troop | ||
) |
TroopSortType TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetActiveSortTypeForSide | ( | PartyRosterSide | side | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetIsAscendingSortForSide | ( | PartyRosterSide | side | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsDoneActive | ( | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsCancelActive | ( | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.DoneLogic | ( | bool | isForced | ) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.OnPartyScreenClosed | ( | bool | fromCancel | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsTroopTransferable | ( | TroopType | troopType, |
CharacterObject | character, | ||
int | side | ||
) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsTroopRosterTransferable | ( | TroopType | troopType | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsPrisonerRecruitable | ( | TroopType | troopType, |
CharacterObject | character, | ||
PartyRosterSide | side | ||
) |
string TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetRecruitableReasonText | ( | CharacterObject | character, |
bool | isRecruitable, | ||
int | troopCount, | ||
string | fiveStackShortcutKeyText, | ||
string | entireStackShortcutKeyText | ||
) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsExecutable | ( | TroopType | troopType, |
CharacterObject | character, | ||
PartyRosterSide | side | ||
) |
string TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetExecutableReasonText | ( | CharacterObject | character, |
bool | isExecutable | ||
) |
int TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetCurrentQuestCurrentCount | ( | ) |
int TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetCurrentQuestRequiredCount | ( | ) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.Reset | ( | bool | fromCancel | ) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.SavePartyScreenData | ( | ) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.ResetToLastSavedPartyScreenData | ( | bool | fromCancel | ) |
void TaleWorlds.CampaignSystem.Party.PartyScreenLogic.RemoveZeroCounts | ( | ) |
int TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetTroopRecruitableAmount | ( | CharacterObject | troop | ) |
TroopRoster TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetRoster | ( | PartyRosterSide | side, |
TroopType | troopType | ||
) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsThereAnyChanges | ( | ) |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.HaveRightSideGainedTroops | ( | ) |
TroopComparer TaleWorlds.CampaignSystem.Party.PartyScreenLogic.GetComparer | ( | TroopSortType | sortType | ) |
PartyPresentationDoneButtonDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyPresentationDoneButtonDelegate |
PartyPresentationDoneButtonConditionDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyPresentationDoneButtonConditionDelegate |
PartyPresentationCancelButtonActivateDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyPresentationCancelButtonActivateDelegate |
PartyPresentationCancelButtonDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyPresentationCancelButtonDelegate |
PresentationUpdate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.UpdateDelegate |
IsTroopTransferableDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsTroopTransferableDelegate |
TroopRoster [] TaleWorlds.CampaignSystem.Party.PartyScreenLogic.MemberRosters |
TroopRoster [] TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PrisonerRosters |
bool TaleWorlds.CampaignSystem.Party.PartyScreenLogic.IsConsumablesChanges |
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PartyGoldDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyGoldChange |
PartyMoraleDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyMoraleChange |
PartyInfluenceDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyInfluenceChange |
PartyHorseDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyHorseChange |
PresentationUpdate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.Update |
PartyScreenClosedDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.PartyScreenClosedEvent |
AfterResetDelegate TaleWorlds.CampaignSystem.Party.PartyScreenLogic.AfterReset |