M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.PlayerCaptivity Class Reference

Public Member Functions

void SetRansomAmount ()
 

Static Public Member Functions

static void StartCaptivity (PartyBase captorParty)
 
static void OnPlayerCharacterChanged ()
 
static void EndCaptivity ()
 

Public Attributes

int CountOfOffers = 0
 
int CurrentRansomAmount = 0
 

Properties

static PartyBase CaptorParty [get, set]
 
static float RandomNumber [get, set]
 
static bool IsCaptive [get]
 
static int CaptiveTimeInDays [get]
 
static CampaignTime CaptivityStartTime [get]
 
static CampaignTime LastCheckTime [get, set]
 

Member Function Documentation

◆ StartCaptivity()

static void TaleWorlds.CampaignSystem.PlayerCaptivity.StartCaptivity ( PartyBase  captorParty)
static

◆ OnPlayerCharacterChanged()

static void TaleWorlds.CampaignSystem.PlayerCaptivity.OnPlayerCharacterChanged ( )
static

◆ SetRansomAmount()

void TaleWorlds.CampaignSystem.PlayerCaptivity.SetRansomAmount ( )

◆ EndCaptivity()

static void TaleWorlds.CampaignSystem.PlayerCaptivity.EndCaptivity ( )
static

Member Data Documentation

◆ CountOfOffers

int TaleWorlds.CampaignSystem.PlayerCaptivity.CountOfOffers = 0

◆ CurrentRansomAmount

int TaleWorlds.CampaignSystem.PlayerCaptivity.CurrentRansomAmount = 0

Property Documentation

◆ CaptorParty

PartyBase TaleWorlds.CampaignSystem.PlayerCaptivity.CaptorParty
staticgetset

◆ RandomNumber

float TaleWorlds.CampaignSystem.PlayerCaptivity.RandomNumber
staticgetset

◆ IsCaptive

bool TaleWorlds.CampaignSystem.PlayerCaptivity.IsCaptive
staticget

◆ CaptiveTimeInDays

int TaleWorlds.CampaignSystem.PlayerCaptivity.CaptiveTimeInDays
staticget

◆ CaptivityStartTime

CampaignTime TaleWorlds.CampaignSystem.PlayerCaptivity.CaptivityStartTime
staticget

◆ LastCheckTime

CampaignTime TaleWorlds.CampaignSystem.PlayerCaptivity.LastCheckTime
staticgetset