M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Core.GameHandler.
Public Member Functions | |
void | Initialize (CampaignGameStarter gameStarter) |
void | OnCampaignStart (CampaignGameStarter gameInitializer, GameManagerBase gameManager, bool isSavedCampaign) |
This function is called when a new game is created. | |
void | InitializeSandboxXMLs (bool isSavedCampaign) |
void | InitializeCharactersAfterLoad (bool isSavedCampaign) |
override void | OnBeforeSave () |
override void | OnAfterSave () |
abstract void | OnBeforeSave () |
abstract void | OnAfterSave () |
void | OnInitialize () |
void | OnFinalize () |
Protected Member Functions | |
override void | OnTick (float dt) |
Protected Member Functions inherited from TaleWorlds.Core.GameHandler | |
virtual void | OnInitialize () |
virtual void | OnFinalize () |
Properties | |
ISandBoxMissionManager | SandBoxMissionManager [get, set] |
IAgentBehaviorManager | AgentBehaviorManager [get, set] |
IModuleManager | ModuleManager [get, set] |
ISaveManager | SandBoxSaveManager [get, set] |
static SandBoxManager | Instance [get] |
CampaignGameStarter | GameStarter [get] |
void TaleWorlds.CampaignSystem.SandBoxManager.Initialize | ( | CampaignGameStarter | gameStarter | ) |
void TaleWorlds.CampaignSystem.SandBoxManager.OnCampaignStart | ( | CampaignGameStarter | gameInitializer, |
GameManagerBase | gameManager, | ||
bool | isSavedCampaign | ||
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void TaleWorlds.CampaignSystem.SandBoxManager.InitializeSandboxXMLs | ( | bool | isSavedCampaign | ) |
void TaleWorlds.CampaignSystem.SandBoxManager.InitializeCharactersAfterLoad | ( | bool | isSavedCampaign | ) |
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protectedvirtual |
Reimplemented from TaleWorlds.Core.GameHandler.
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Implements TaleWorlds.Core.GameHandler.
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Implements TaleWorlds.Core.GameHandler.
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