M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.Settlements.Locations.Location Member List

This is the complete list of members for TaleWorlds.CampaignSystem.Settlements.Locations.Location, including all inherited members.

AddCharacter(LocationCharacter locationCharacter)TaleWorlds.CampaignSystem.Settlements.Locations.Location
AddLocationCharacters(CreateLocationCharacterDelegate createDelegate, CultureObject culture, LocationCharacter.CharacterRelations relation, int count)TaleWorlds.CampaignSystem.Settlements.Locations.Location
AddPassageToLocation(Location passageToLocation)TaleWorlds.CampaignSystem.Settlements.Locations.Location
AddSpecialItem(ItemObject itemObject)TaleWorlds.CampaignSystem.Settlements.Locations.Location
CanAIEnter(LocationCharacter character)TaleWorlds.CampaignSystem.Settlements.Locations.Location
CanAIExit(LocationCharacter character)TaleWorlds.CampaignSystem.Settlements.Locations.Location
CanBeReservedTaleWorlds.CampaignSystem.Settlements.Locations.Location
CanPlayerEnter()TaleWorlds.CampaignSystem.Settlements.Locations.Location
CanPlayerSee()TaleWorlds.CampaignSystem.Settlements.Locations.Location
CharacterCountTaleWorlds.CampaignSystem.Settlements.Locations.Location
ContainsCharacter(LocationCharacter locationCharacter)TaleWorlds.CampaignSystem.Settlements.Locations.Location
ContainsCharacter(Hero hero)TaleWorlds.CampaignSystem.Settlements.Locations.Location
DoorNameTaleWorlds.CampaignSystem.Settlements.Locations.Location
GetCharacterList()TaleWorlds.CampaignSystem.Settlements.Locations.Location
GetLocationCharacter(Hero hero)TaleWorlds.CampaignSystem.Settlements.Locations.Location
GetLocationCharacter(IAgentOriginBase agentOrigin)TaleWorlds.CampaignSystem.Settlements.Locations.Location
GetPassageToLocation(string locationId)TaleWorlds.CampaignSystem.Settlements.Locations.Location
GetSceneCount()TaleWorlds.CampaignSystem.Settlements.Locations.Location
GetSceneName(int upgradeLevel)TaleWorlds.CampaignSystem.Settlements.Locations.Location
Initialize(Location locationTemplate, LocationComplex ownerComplex)TaleWorlds.CampaignSystem.Settlements.Locations.Location
IsIndoorTaleWorlds.CampaignSystem.Settlements.Locations.Location
IsInitializedTaleWorlds.CampaignSystem.Settlements.Locations.Location
IsReservedTaleWorlds.CampaignSystem.Settlements.Locations.Location
Location(string stringId, TextObject name, TextObject doorName, int prosperityMax, bool isIndoor, bool canBeReserved, string playerCanEnter, string playerCanSee, string aiCanExit, string aiCanEnter, string[] sceneNames, LocationComplex locationComplex)TaleWorlds.CampaignSystem.Settlements.Locations.Location
Location(Location location, LocationComplex locationComplex)TaleWorlds.CampaignSystem.Settlements.Locations.Location
LocationsOfPassagesTaleWorlds.CampaignSystem.Settlements.Locations.Location
NameTaleWorlds.CampaignSystem.Settlements.Locations.Location
OnAIChangeLocation(Location previousLocation)TaleWorlds.CampaignSystem.Settlements.Locations.Location
ProsperityMaxTaleWorlds.CampaignSystem.Settlements.Locations.Location
RemoveAllCharacters()TaleWorlds.CampaignSystem.Settlements.Locations.Location
RemoveAllCharacters(Predicate< LocationCharacter > predicate)TaleWorlds.CampaignSystem.Settlements.Locations.Location
RemoveAllHeroCharactersFromPrison()TaleWorlds.CampaignSystem.Settlements.Locations.Location
RemoveCharacter(Hero hero)TaleWorlds.CampaignSystem.Settlements.Locations.Location
RemoveLocationCharacter(LocationCharacter locationCharacter)TaleWorlds.CampaignSystem.Settlements.Locations.Location
RemoveReservation()TaleWorlds.CampaignSystem.Settlements.Locations.Location
ReserveLocation(TextObject locationName, TextObject doorName)TaleWorlds.CampaignSystem.Settlements.Locations.Location
SetOwnerComplex(LocationComplex locationComplex)TaleWorlds.CampaignSystem.Settlements.Locations.Location
SetSceneName(int upgradeLevel, string sceneName)TaleWorlds.CampaignSystem.Settlements.Locations.Location
SpecialItemsTaleWorlds.CampaignSystem.Settlements.Locations.Location
StringIdTaleWorlds.CampaignSystem.Settlements.Locations.Location