M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
int | GetCasualties (IFaction faction) |
int | GetSuccessfulSieges (IFaction faction) |
int | GetSuccessfulRaids (IFaction faction) |
int | GetTotalTributePaid (IFaction faction) |
int | GetDailyTributePaid (IFaction faction) |
void | SetDailyTributePaid (IFaction payer, int dailyTribute) |
Public Attributes | |
int | BehaviorPriority |
Properties | |
bool | IsAtConstantWar [get, set] |
bool | IsAtWar [get, set] |
bool | IsAllied [get, set] |
bool | IsNeutral [get] |
IFaction | Faction1 [get] |
IFaction | Faction2 [get] |
CampaignTime | WarStartDate [get] |
CampaignTime | PeaceDeclarationDate [get] |
int | Casualties1 [get, set] |
int | Casualties2 [get, set] |
int | SuccessfulSieges1 [get, set] |
int | SuccessfulSieges2 [get, set] |
int | SuccessfulRaids1 [get, set] |
int | SuccessfulRaids2 [get, set] |
int | TotalTributePaidby1 [get, set] |
int | TotalTributePaidby2 [get, set] |
int TaleWorlds.CampaignSystem.StanceLink.GetCasualties | ( | IFaction | faction | ) |
int TaleWorlds.CampaignSystem.StanceLink.GetSuccessfulSieges | ( | IFaction | faction | ) |
int TaleWorlds.CampaignSystem.StanceLink.GetSuccessfulRaids | ( | IFaction | faction | ) |
int TaleWorlds.CampaignSystem.StanceLink.GetTotalTributePaid | ( | IFaction | faction | ) |
int TaleWorlds.CampaignSystem.StanceLink.GetDailyTributePaid | ( | IFaction | faction | ) |
void TaleWorlds.CampaignSystem.StanceLink.SetDailyTributePaid | ( | IFaction | payer, |
int | dailyTribute | ||
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int TaleWorlds.CampaignSystem.StanceLink.BehaviorPriority |
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