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static void | BeginMainThreadScope () |
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static void | EndMainThreadScope () |
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static void | PushStyleColor (ColorStyle style, ref Vec3 color) |
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static void | PopStyleColor () |
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static void | NewFrame () |
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static void | Render () |
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static void | Begin (string text) |
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static void | Begin (string text, ref bool is_open) |
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static void | End () |
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static void | Text (string text) |
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static bool | Checkbox (string text, ref bool is_checked) |
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static bool | TreeNode (string name) |
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static void | TreePop () |
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static void | Separator () |
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static bool | Button (string text) |
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static void | PlotLines (string name, float[] values, int valuesCount, int valuesOffset, string overlayText, float minScale, float maxScale, float graphWidth, float graphHeight, int stride) |
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static void | ProgressBar (float progress) |
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static void | NewLine () |
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static void | SameLine (float posX=0.0f, float spacingWidth=0.0f) |
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static bool | Combo (string label, ref int selectedIndex, string items) |
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static bool | InputInt (string label, ref int value) |
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static bool | SliderFloat (string label, ref float value, float min, float max) |
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static void | Columns (int count=1, string id="", bool border=true) |
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static void | NextColumn () |
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static bool | RadioButton (string label, bool active) |
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static bool | CollapsingHeader (string label) |
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static bool | IsItemHovered () |
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static void | SetTooltip (string label) |
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static bool | SmallButton (string label) |
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static bool | InputFloat (string label, ref float val, float step, float stepFast, int decimalPrecision=-1) |
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static bool | InputFloat2 (string label, ref float val0, ref float val1, int decimalPrecision=-1) |
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static bool | InputFloat3 (string label, ref float val0, ref float val1, ref float val2, int decimalPrecision=-1) |
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static bool | InputFloat4 (string label, ref float val0, ref float val1, ref float val2, ref float val3, int decimalPrecision=-1) |
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